2026-02-10 13:58:50 -05:00
|
|
|
extends Node2D
|
|
|
|
|
|
|
|
|
|
# word stuff
|
|
|
|
|
var word_set
|
|
|
|
|
var word_set_file_path
|
|
|
|
|
var word_set_file
|
|
|
|
|
var word_set_content
|
|
|
|
|
var word_set_array
|
|
|
|
|
|
|
|
|
|
# init random
|
|
|
|
|
var alphabet = ["A","B","C","D","E","F","G","H","I","J","K","L","M","N",
|
|
|
|
|
"O","P","Q","R","S","T","U","V","W","X","Y","Z"]
|
|
|
|
|
var comets = []
|
2026-02-10 22:11:47 -05:00
|
|
|
var active
|
|
|
|
|
|
|
|
|
|
# display
|
|
|
|
|
var viewport_size
|
|
|
|
|
var scale_factor_x
|
|
|
|
|
var scale_factor_y
|
2026-02-10 13:58:50 -05:00
|
|
|
|
2026-02-14 15:35:27 -05:00
|
|
|
# difficulty
|
2026-02-11 15:16:25 -05:00
|
|
|
var max_delay = 2
|
2026-02-14 15:35:27 -05:00
|
|
|
var min_delay = .5
|
2026-02-11 15:16:25 -05:00
|
|
|
var delay = max_delay
|
2026-02-14 15:35:27 -05:00
|
|
|
var comet_speed = 250
|
|
|
|
|
|
|
|
|
|
# numbers
|
2026-02-10 13:58:50 -05:00
|
|
|
var spawn_timer = 0
|
2026-02-10 22:11:47 -05:00
|
|
|
var max_character_count = 0
|
2026-02-10 13:58:50 -05:00
|
|
|
|
2026-02-11 15:16:25 -05:00
|
|
|
# stats
|
|
|
|
|
var health = 100
|
2026-02-14 15:35:27 -05:00
|
|
|
var hit_count = 0.0
|
2026-02-11 15:16:25 -05:00
|
|
|
var miss_count = 0.0
|
2026-02-14 15:35:27 -05:00
|
|
|
var comets_processed = 0.0
|
2026-02-11 15:16:25 -05:00
|
|
|
var total_comets = 0.0
|
|
|
|
|
|
|
|
|
|
# ui init
|
|
|
|
|
var hp_label
|
|
|
|
|
var acc_label
|
|
|
|
|
var miss_label
|
|
|
|
|
|
2026-02-10 13:58:50 -05:00
|
|
|
# objects
|
|
|
|
|
var comet_source = preload("res://scenes/objects/game/comet.tscn")
|
2026-02-10 22:11:47 -05:00
|
|
|
var fade
|
|
|
|
|
var pause_menu
|
2026-02-10 13:58:50 -05:00
|
|
|
|
|
|
|
|
# Runs on start
|
|
|
|
|
func _ready() -> void:
|
2026-02-11 15:16:25 -05:00
|
|
|
# ready ui
|
2026-02-10 22:11:47 -05:00
|
|
|
viewport_size = get_viewport_rect().size
|
2026-02-11 15:16:25 -05:00
|
|
|
hp_label = self.get_node("OnTop").get_node("HUD").get_node("Stack").get_node("Health")
|
|
|
|
|
acc_label = self.get_node("OnTop").get_node("HUD").get_node("Stack").get_node("Accuracy")
|
|
|
|
|
miss_label = self.get_node("OnTop").get_node("HUD").get_node("Stack").get_node("MissCount")
|
2026-02-10 22:11:47 -05:00
|
|
|
|
|
|
|
|
active = true
|
|
|
|
|
|
|
|
|
|
pause_menu = self.get_node("OnTop").get_node("Pause")
|
|
|
|
|
fade = self.get_node("OnTop").get_node("Fade")
|
|
|
|
|
fade.visible = true
|
|
|
|
|
var tween := create_tween()
|
|
|
|
|
tween.parallel().tween_property(fade, "modulate:a", 0, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
|
2026-02-10 13:58:50 -05:00
|
|
|
|
|
|
|
|
# Load Corresponding Text File
|
|
|
|
|
word_set_file_path = "res://gameplay/word_sets/" + word_set + ".txt"
|
|
|
|
|
word_set_file = FileAccess.open(word_set_file_path, FileAccess.READ)
|
|
|
|
|
|
|
|
|
|
# Gets file contents as text
|
|
|
|
|
word_set_content = word_set_file.get_as_text()
|
|
|
|
|
|
|
|
|
|
# Splits text file contents by line and removes the first entry (its just the name)
|
|
|
|
|
word_set_array = word_set_content.split("\n", true)
|
|
|
|
|
word_set_array.remove_at(0)
|
|
|
|
|
|
|
|
|
|
if word_set_array[len(word_set_array)-1] == "":
|
|
|
|
|
word_set_array.remove_at(len(word_set_array)-1)
|
2026-02-10 22:11:47 -05:00
|
|
|
|
|
|
|
|
for word in word_set_array:
|
|
|
|
|
if len(word) > max_character_count:
|
|
|
|
|
print("new longest word: " + str(word) + " " + str(len(word)))
|
|
|
|
|
max_character_count = len(word)
|
2026-02-10 13:58:50 -05:00
|
|
|
|
|
|
|
|
#print(word_set_array)
|
|
|
|
|
|
|
|
|
|
# Runs every frame
|
|
|
|
|
func _process(delta: float) -> void:
|
2026-02-10 22:11:47 -05:00
|
|
|
if active:
|
2026-02-14 15:35:27 -05:00
|
|
|
|
|
|
|
|
if health <= 0:
|
|
|
|
|
game_over()
|
|
|
|
|
|
2026-02-10 22:11:47 -05:00
|
|
|
spawn_timer += delta
|
|
|
|
|
|
2026-02-11 15:16:25 -05:00
|
|
|
hp_label.text = "HP: " + str(health)
|
|
|
|
|
miss_label.text = "X: " + str(miss_count)
|
|
|
|
|
|
2026-02-10 22:11:47 -05:00
|
|
|
if spawn_timer >= delay:
|
|
|
|
|
spawn_timer = 0
|
|
|
|
|
spawn_word()
|
2026-02-10 13:58:50 -05:00
|
|
|
|
2026-02-14 15:35:27 -05:00
|
|
|
func calculate_accuracy():
|
|
|
|
|
var accper = (hit_count)/(comets_processed)*100
|
|
|
|
|
acc_label.text = "ACC: " + str(snapped(accper, .02)) + "%"
|
|
|
|
|
|
2026-02-10 13:58:50 -05:00
|
|
|
func spawn_word():
|
2026-02-10 22:11:47 -05:00
|
|
|
var scan_commet = comet_source.instantiate()
|
|
|
|
|
var comet_width = scan_commet.get_node("Sprite").sprite_frames.get_frame_texture("comet",0).get_width()
|
2026-02-10 13:58:50 -05:00
|
|
|
var new_word = word_set_array[randi_range(0,len(word_set_array)-1)]
|
2026-02-10 22:11:47 -05:00
|
|
|
var dist = (viewport_size.x - (2*comet_width))/(max_character_count-1)
|
|
|
|
|
var offset = comet_width
|
|
|
|
|
scan_commet.queue_free()
|
2026-02-10 13:58:50 -05:00
|
|
|
|
2026-02-14 15:35:27 -05:00
|
|
|
for chara in new_word:
|
|
|
|
|
if chara != " ":
|
2026-02-10 13:58:50 -05:00
|
|
|
var new_commet = comet_source.instantiate()
|
2026-02-11 15:16:25 -05:00
|
|
|
total_comets += 1
|
2026-02-10 22:11:47 -05:00
|
|
|
new_commet.position = Vector2(offset,-128)
|
2026-02-14 15:35:27 -05:00
|
|
|
new_commet.get_node("Sprite").get_node("Label").text = chara
|
2026-02-10 13:58:50 -05:00
|
|
|
new_commet.speed = comet_speed
|
|
|
|
|
add_child(new_commet)
|
|
|
|
|
comets.append(new_commet)
|
2026-02-10 22:11:47 -05:00
|
|
|
offset += dist
|
2026-02-11 13:12:16 -05:00
|
|
|
|
2026-02-14 15:35:27 -05:00
|
|
|
delay = randf_range(min_delay,max_delay)
|
2026-02-11 15:16:25 -05:00
|
|
|
|
2026-02-14 15:35:27 -05:00
|
|
|
func miss(comet):
|
|
|
|
|
$Miss.play()
|
|
|
|
|
health -= comet.damage
|
|
|
|
|
comets_processed += 1
|
|
|
|
|
miss_count += 1.0
|
|
|
|
|
calculate_accuracy()
|
|
|
|
|
comets.erase(comet)
|
|
|
|
|
comet.queue_free()
|
2026-02-11 15:16:25 -05:00
|
|
|
|
|
|
|
|
func game_over():
|
2026-02-14 15:35:27 -05:00
|
|
|
active = false
|
|
|
|
|
$BackgroundMusic.stop()
|
|
|
|
|
self.get_node("OnTop").get_node("GameOver").visible = true
|
|
|
|
|
$Lose.play()
|
|
|
|
|
await $Lose.finished
|
|
|
|
|
$Sad.play()
|
2026-02-10 13:58:50 -05:00
|
|
|
|
|
|
|
|
func _input(event):
|
|
|
|
|
if event is InputEventKey and event.pressed:
|
|
|
|
|
if event.as_text() in alphabet:
|
2026-02-10 22:11:47 -05:00
|
|
|
if active:
|
|
|
|
|
if len(comets) > 0:
|
|
|
|
|
var comet = comets[0]
|
|
|
|
|
if event.as_text() == comet.get_node("Sprite").get_node("Label").text:
|
2026-02-14 15:35:27 -05:00
|
|
|
comets_processed += 1
|
|
|
|
|
hit_count += 1
|
|
|
|
|
calculate_accuracy()
|
2026-02-11 15:16:25 -05:00
|
|
|
comet.self_active = false
|
2026-02-10 22:11:47 -05:00
|
|
|
var laser = Line2D.new()
|
|
|
|
|
laser.default_color = Color.RED
|
|
|
|
|
laser.points = PackedVector2Array([$Tux.position,comet.position])
|
|
|
|
|
add_child(laser)
|
|
|
|
|
comets.erase(comet)
|
|
|
|
|
comet.get_node("Sprite").play("cometbreak")
|
|
|
|
|
$CometBreakSound.play()
|
|
|
|
|
await comet.get_node("Sprite").animation_finished
|
|
|
|
|
laser.queue_free()
|
|
|
|
|
comet.queue_free()
|
|
|
|
|
elif event.keycode == KEY_ESCAPE:
|
|
|
|
|
if pause_menu.visible:
|
|
|
|
|
pause_menu.resume()
|
|
|
|
|
$BackgroundMusic.play()
|
|
|
|
|
else:
|
|
|
|
|
$Back.play()
|
|
|
|
|
active = false
|
|
|
|
|
pause_menu.visible = true
|
|
|
|
|
$BackgroundMusic.stop()
|