started mode select 2
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15
scenes/menus/start_menu/start_button.gd
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15
scenes/menus/start_menu/start_button.gd
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extends Button
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _on_pressed() -> void:
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get_tree().change_scene_to_file("res://scenes/menus/select_mode/select_mode.tscn")
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