Added original files/folder organization
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@@ -17,7 +17,7 @@ compatibility/default_parent_skeleton_in_mesh_instance_3d=true
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config/name="Tux Typing Plus"
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config/name="Tux Typing Plus"
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run/main_scene="uid://crqsl4b6r12bj"
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run/main_scene="uid://crqsl4b6r12bj"
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config/features=PackedStringArray("4.6", "Mobile")
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config/features=PackedStringArray("4.6", "Mobile")
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config/icon="res://icon.svg"
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config/icon="uid://cicpbsmd3i1x4"
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[display]
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[display]
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@@ -1,3 +0,0 @@
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[gd_scene format=3 uid="uid://crqsl4b6r12bj"]
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[node name="testscene" type="Node2D"]
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47
title.tscn
47
title.tscn
@@ -1,47 +0,0 @@
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[gd_scene load_steps=6 format=3 uid="uid://efrp36k4fauj"]
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[ext_resource type="Shader" path="res://scroll.gdshader" id="1_kpexm"]
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[ext_resource type="Texture2D" uid="uid://db557qcd1godx" path="res://textures/scrolbackground.png" id="2_3xoar"]
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[ext_resource type="Texture2D" uid="uid://dew71sa7dwdnc" path="res://textures/tux typing +.png" id="3_mom7w"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_7lgly"]
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shader = ExtResource("1_kpexm")
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shader_parameter/speed = 0.1
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[sub_resource type="LabelSettings" id="LabelSettings_kpexm"]
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font_size = 88
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outline_size = 30
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outline_color = Color(0.97571033, 0.39818302, 0.64404315, 1)
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shadow_size = 32
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shadow_color = Color(0.9254902, 0.38039216, 0.6666667, 1)
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shadow_offset = Vector2(9.8, 5.495)
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[node name="Node2D" type="Node2D"]
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[node name="ColorRect" type="ColorRect" parent="."]
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offset_right = 1152.0
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offset_bottom = 643.0
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[node name="background" type="TextureRect" parent="."]
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material = SubResource("ShaderMaterial_7lgly")
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offset_right = 1147.0
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offset_bottom = 645.0
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texture = ExtResource("2_3xoar")
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stretch_mode = 1
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[node name="title" type="TextureRect" parent="."]
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offset_left = 113.0
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offset_top = -139.0
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offset_right = 1127.0935
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offset_bottom = 624.0
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texture = ExtResource("3_mom7w")
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[node name="Label" type="Label" parent="."]
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offset_left = 508.0
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offset_top = 445.0
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offset_right = 813.0
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offset_bottom = 566.0
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scale = Vector2(0.5, 0.5)
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text = "Start!"
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label_settings = SubResource("LabelSettings_kpexm")
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horizontal_alignment = 1
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