43 lines
1.1 KiB
GDScript
43 lines
1.1 KiB
GDScript
extends Control
|
|
|
|
var scene
|
|
var button_sound
|
|
var fade
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready() -> void:
|
|
scene = get_tree().current_scene
|
|
button_sound = $ButtonPress
|
|
|
|
fade = self.get_parent().get_node("Fade")
|
|
fade.visible = true
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(delta: float) -> void:
|
|
pass
|
|
|
|
func resume():
|
|
button_sound.play()
|
|
scene.active = true
|
|
self.visible = false
|
|
|
|
func _on_back_pressed() -> void:
|
|
resume()
|
|
|
|
func _on_options_pressed() -> void:
|
|
pass
|
|
|
|
func _on_select_exit_pressed() -> void:
|
|
var tween := create_tween()
|
|
tween.parallel().tween_property(fade, "modulate:a", 1, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
|
|
button_sound.play()
|
|
await button_sound.finished
|
|
get_tree().change_scene_to_file("res://scenes/menus/select_mode/select_mode.tscn")
|
|
|
|
func _on_exit_pressed() -> void:
|
|
var tween := create_tween()
|
|
tween.parallel().tween_property(fade, "modulate:a", 1, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
|
|
button_sound.play()
|
|
await button_sound.finished
|
|
get_tree().change_scene_to_file("res://scenes/menus/start_menu/title.tscn")
|