gameplay start

This commit is contained in:
siembra
2026-02-10 13:58:50 -05:00
parent 5b7324ade4
commit 3042bb93c7
19 changed files with 249 additions and 6 deletions

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[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://ck3wyh24v8it4"
path="res://.godot/imported/SE_Picnic.ogg-ada37d1be5f94a9dd33e40b3a4eeed99.oggvorbisstr"
[deps]
source_file="res://assets/audio/sfx/SE_Picnic.ogg"
dest_files=["res://.godot/imported/SE_Picnic.ogg-ada37d1be5f94a9dd33e40b3a4eeed99.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://t6tbvilcrwy8"
path="res://.godot/imported/SE_Push.ogg-a20157c158ace1705cd9334fec4372cb.oggvorbisstr"
[deps]
source_file="res://assets/audio/sfx/SE_Push.ogg"
dest_files=["res://.godot/imported/SE_Push.ogg-a20157c158ace1705cd9334fec4372cb.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://bq63r7u8v0jtj"
path="res://.godot/imported/SYS_save.ogg-876645e37f57f4f33e4583cf9ff5f0fd.oggvorbisstr"
[deps]
source_file="res://assets/audio/sfx/SYS_save.ogg"
dest_files=["res://.godot/imported/SYS_save.ogg-876645e37f57f4f33e4583cf9ff5f0fd.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://c5pio3qsltbsn"
path="res://.godot/imported/SYS_select.ogg-59add645453eeb679fec8593a45bc19e.oggvorbisstr"
[deps]
source_file="res://assets/audio/sfx/SYS_select.ogg"
dest_files=["res://.godot/imported/SYS_select.ogg-59add645453eeb679fec8593a45bc19e.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,10 @@
lol
SIEMBRA
JARED BERESFORD
MAX IS GARDEN
HELLO
COMOS PARKS
COSMOS SPARK
SONIC
DANGANRONPA
RANMA

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@@ -23,6 +23,7 @@ config/icon="uid://cicpbsmd3i1x4"
window/size/viewport_width=1280 window/size/viewport_width=1280
window/size/viewport_height=720 window/size/viewport_height=720
window/stretch/mode="canvas_items"
[rendering] [rendering]

77
scenes/game/comet_zap.gd Normal file
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extends Node2D
# word stuff
var word_set
var word_set_file_path
var word_set_file
var word_set_content
var word_set_array
# init random
var alphabet = ["A","B","C","D","E","F","G","H","I","J","K","L","M","N",
"O","P","Q","R","S","T","U","V","W","X","Y","Z"]
var comets = []
var comet_speed = 150
# numbers
var delay = 2
var spawn_timer = 0
# objects
var comet_source = preload("res://scenes/objects/game/comet.tscn")
# Runs on start
func _ready() -> void:
# Load Corresponding Text File
word_set_file_path = "res://gameplay/word_sets/" + word_set + ".txt"
word_set_file = FileAccess.open(word_set_file_path, FileAccess.READ)
# Gets file contents as text
word_set_content = word_set_file.get_as_text()
# Splits text file contents by line and removes the first entry (its just the name)
word_set_array = word_set_content.split("\n", true)
word_set_array.remove_at(0)
if word_set_array[len(word_set_array)-1] == "":
word_set_array.remove_at(len(word_set_array)-1)
#print(word_set_array)
# Runs every frame
func _process(delta: float) -> void:
spawn_timer += delta
if spawn_timer >= delay:
spawn_timer = 0
spawn_word()
func spawn_word():
var new_word = word_set_array[randi_range(0,len(word_set_array)-1)]
var viewport_size = get_viewport_rect().size
var offset = 0
for char in new_word:
if char != " ":
var new_commet = comet_source.instantiate()
new_commet.position = Vector2(128+offset,-128)
new_commet.get_node("Sprite").get_node("Label").text = char
new_commet.speed = comet_speed
add_child(new_commet)
comets.append(new_commet)
offset += 75
func _input(event):
if event is InputEventKey and event.pressed:
if event.as_text() in alphabet:
print(event.as_text())
if len(comets) > 0:
var comet = comets[0]
if event.as_text() == comet.get_node("Sprite").get_node("Label").text:
comets.erase(comet)
comet.get_node("Sprite").play("cometbreak")
$CometBreakSound.play()
await comet.get_node("Sprite").animation_finished
comet.queue_free()

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uid://c7vntfq6dyb2k

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@@ -1,11 +1,16 @@
[gd_scene format=3 uid="uid://bef8re5x0kmmd"] [gd_scene format=3 uid="uid://bef8re5x0kmmd"]
[ext_resource type="Script" uid="uid://c7vntfq6dyb2k" path="res://scenes/game/comet_zap.gd" id="1_eyb20"]
[ext_resource type="Texture2D" uid="uid://b0qibayc8b02i" path="res://assets/visual/backgrounds/misc/10-6.png" id="1_lcssi"] [ext_resource type="Texture2D" uid="uid://b0qibayc8b02i" path="res://assets/visual/backgrounds/misc/10-6.png" id="1_lcssi"]
[ext_resource type="AudioStream" uid="uid://b2l55uknctgo6" path="res://assets/audio/music/game/Ranma Nibun-no-ichi Bakuretsu Rantouhen - King's Casino [Qk0v_NIqVPg].mp3" id="2_ije4o"] [ext_resource type="AudioStream" uid="uid://b2l55uknctgo6" path="res://assets/audio/music/game/Ranma Nibun-no-ichi Bakuretsu Rantouhen - King's Casino [Qk0v_NIqVPg].mp3" id="2_ije4o"]
[ext_resource type="Texture2D" uid="uid://jd2rnhvq6gl6" path="res://original data/images/tux/tux-yes2.png" id="4_yib6v"]
[ext_resource type="AudioStream" uid="uid://t6tbvilcrwy8" path="res://assets/audio/sfx/SE_Push.ogg" id="5_62k7v"]
[node name="CometZap" type="Node2D" unique_id=1227404695] [node name="CometZap" type="Node2D" unique_id=1227404695]
script = ExtResource("1_eyb20")
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1005683026] [node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1005683026]
layer = -1
[node name="Control" type="Control" parent="CanvasLayer" unique_id=2022519285] [node name="Control" type="Control" parent="CanvasLayer" unique_id=2022519285]
layout_mode = 3 layout_mode = 3
@@ -29,3 +34,12 @@ expand_mode = 1
stream = ExtResource("2_ije4o") stream = ExtResource("2_ije4o")
autoplay = true autoplay = true
parameters/looping = true parameters/looping = true
[node name="Tux" type="Sprite2D" parent="." unique_id=1799546830]
position = Vector2(599, 651.00006)
scale = Vector2(2.654338, 2.220616)
texture = ExtResource("4_yib6v")
[node name="CometBreakSound" type="AudioStreamPlayer2D" parent="." unique_id=169663936]
stream = ExtResource("5_62k7v")
volume_db = -10.0

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@@ -0,0 +1,14 @@
extends Node2D
var speed = 100
var scene
func _ready() -> void:
scene = self.get_parent()
func _process(delta: float) -> void:
self.position.y += speed*delta
if self.position.y >= 720:
scene.comets.erase(self)
self.queue_free()

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uid://vrep8fdk6uqo

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@@ -1,5 +1,6 @@
[gd_scene format=3 uid="uid://bxhyh5xkl8o31"] [gd_scene format=3 uid="uid://bxhyh5xkl8o31"]
[ext_resource type="Script" uid="uid://vrep8fdk6uqo" path="res://scenes/objects/game/comet.gd" id="1_0gpin"]
[ext_resource type="Texture2D" uid="uid://bfhijtgf8gfq5" path="res://original data/images/comets/comet1.svg" id="1_k3nfo"] [ext_resource type="Texture2D" uid="uid://bfhijtgf8gfq5" path="res://original data/images/comets/comet1.svg" id="1_k3nfo"]
[ext_resource type="Texture2D" uid="uid://bsa3mto3d4240" path="res://original data/images/comets/comet2.svg" id="2_y71x0"] [ext_resource type="Texture2D" uid="uid://bsa3mto3d4240" path="res://original data/images/comets/comet2.svg" id="2_y71x0"]
[ext_resource type="Texture2D" uid="uid://birp1wvovf4ti" path="res://original data/images/comets/comet3.svg" id="3_hx85f"] [ext_resource type="Texture2D" uid="uid://birp1wvovf4ti" path="res://original data/images/comets/comet3.svg" id="3_hx85f"]
@@ -29,15 +30,35 @@ animations = [{
"duration": 1.0, "duration": 1.0,
"texture": ExtResource("5_r0eex") "texture": ExtResource("5_r0eex")
}], }],
"loop": true, "loop": false,
"name": &"cometbreak", "name": &"cometbreak",
"speed": 5.0 "speed": 10.0
}] }]
[node name="Node2D" type="Node2D" unique_id=1878661663] [sub_resource type="LabelSettings" id="LabelSettings_3d2ho"]
font_size = 70
outline_size = 10
outline_color = Color(0.9529412, 0.16078432, 1, 1)
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=1849187873] [node name="Comet" type="Node2D" unique_id=1878661663]
script = ExtResource("1_0gpin")
[node name="Sprite" type="AnimatedSprite2D" parent="." unique_id=1849187873]
position = Vector2(0, -1) position = Vector2(0, -1)
sprite_frames = SubResource("SpriteFrames_ggplc") sprite_frames = SubResource("SpriteFrames_ggplc")
animation = &"comet" animation = &"cometbreak"
frame_progress = 0.69607645 autoplay = "comet"
[node name="Label" type="Label" parent="Sprite" unique_id=494320078]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -41.5
offset_top = -75.0
offset_right = -41.5
offset_bottom = -75.0
grow_horizontal = 2
grow_vertical = 2
label_settings = SubResource("LabelSettings_3d2ho")
horizontal_alignment = 1
vertical_alignment = 2

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extends Button
var current_scene
var next_scene
func _on_pressed() -> void:
current_scene = self.get_parent().get_parent().get_parent()
if current_scene.game_mode == "cascade":
pass
elif current_scene.game_mode == "comet":
$ButtonPress.play()
await $ButtonPress.finished
next_scene = load("res://scenes/game/comet_zap.tscn").instantiate()
next_scene.word_set = self.text.to_lower().replace(" ", "")
get_tree().change_scene_to_node(next_scene)

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@@ -0,0 +1 @@
uid://bsfmhi1abix5v

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@@ -1,5 +1,8 @@
[gd_scene format=3 uid="uid://xcgelb5iy4wu"] [gd_scene format=3 uid="uid://xcgelb5iy4wu"]
[ext_resource type="Script" uid="uid://bsfmhi1abix5v" path="res://scenes/objects/ui/word_select_button.gd" id="1_mjqrp"]
[ext_resource type="AudioStream" uid="uid://podscahsf0d4" path="res://assets/audio/sfx/MenuAccept.wav" id="2_suean"]
[node name="Button" type="Button" unique_id=25006937] [node name="Button" type="Button" unique_id=25006937]
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
@@ -7,3 +10,10 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
text = "Placeholder" text = "Placeholder"
script = ExtResource("1_mjqrp")
[node name="ButtonPress" type="AudioStreamPlayer2D" parent="." unique_id=1570916989]
stream = ExtResource("2_suean")
volume_db = -20.0
[connection signal="pressed" from="." to="." method="_on_pressed"]