Files
tux-typing-plus/scenes/objects/ui/word_select_button.gd
2026-02-10 13:58:50 -05:00

18 lines
465 B
GDScript

extends Button
var current_scene
var next_scene
func _on_pressed() -> void:
current_scene = self.get_parent().get_parent().get_parent()
if current_scene.game_mode == "cascade":
pass
elif current_scene.game_mode == "comet":
$ButtonPress.play()
await $ButtonPress.finished
next_scene = load("res://scenes/game/comet_zap.tscn").instantiate()
next_scene.word_set = self.text.to_lower().replace(" ", "")
get_tree().change_scene_to_node(next_scene)