refining menus and gameplay slightly
This commit is contained in:
@@ -1,19 +0,0 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://b2l55uknctgo6"
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path="res://.godot/imported/Ranma Nibun-no-ichi Bakuretsu Rantouhen - King's Casino [Qk0v_NIqVPg].mp3-8e94ad88990d9a9add4bc0f85fa990c1.mp3str"
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[deps]
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source_file="res://assets/audio/music/game/Ranma Nibun-no-ichi Bakuretsu Rantouhen - King's Casino [Qk0v_NIqVPg].mp3"
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dest_files=["res://.godot/imported/Ranma Nibun-no-ichi Bakuretsu Rantouhen - King's Casino [Qk0v_NIqVPg].mp3-8e94ad88990d9a9add4bc0f85fa990c1.mp3str"]
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[params]
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loop=false
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loop_offset=0.0
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bpm=0.0
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beat_count=0
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bar_beats=4
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@@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://b2l55uknctgo6"
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path="res://.godot/imported/Ranma Nibun-no-ichi Bakuretsu Rantouhen - King's Casino [Qk0v_NIqVPg].mp3-9eaaca05bdae24e099dee7de4cba6a53.mp3str"
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[deps]
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source_file="res://assets/audio/music/game/comet_zap/Ranma Nibun-no-ichi Bakuretsu Rantouhen - King's Casino [Qk0v_NIqVPg].mp3"
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dest_files=["res://.godot/imported/Ranma Nibun-no-ichi Bakuretsu Rantouhen - King's Casino [Qk0v_NIqVPg].mp3-9eaaca05bdae24e099dee7de4cba6a53.mp3str"]
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[params]
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loop=false
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loop_offset=0.0
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bpm=0.0
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beat_count=0
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bar_beats=4
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@@ -3,12 +3,12 @@
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://c8017fjw3ntl0"
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path="res://.godot/imported/2-27. Pursuit - A Great Turnabout.mp3-1bdcec64afb63b29e49d7da3853f7b50.mp3str"
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path="res://.godot/imported/2-27. Pursuit - A Great Turnabout.mp3-1cc4f5fdb63cda6eb0ef101c8255fc51.mp3str"
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[deps]
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source_file="res://assets/audio/music/game/2-27. Pursuit - A Great Turnabout.mp3"
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dest_files=["res://.godot/imported/2-27. Pursuit - A Great Turnabout.mp3-1bdcec64afb63b29e49d7da3853f7b50.mp3str"]
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source_file="res://assets/audio/music/game/fish_cascade/2-27. Pursuit - A Great Turnabout.mp3"
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dest_files=["res://.godot/imported/2-27. Pursuit - A Great Turnabout.mp3-1cc4f5fdb63cda6eb0ef101c8255fc51.mp3str"]
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[params]
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BIN
assets/audio/sfx/SYS_cancel.ogg
Normal file
BIN
assets/audio/sfx/SYS_cancel.ogg
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Binary file not shown.
19
assets/audio/sfx/SYS_cancel.ogg.import
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19
assets/audio/sfx/SYS_cancel.ogg.import
Normal file
@@ -0,0 +1,19 @@
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[remap]
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importer="oggvorbisstr"
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type="AudioStreamOggVorbis"
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uid="uid://ckr4pf3etle0p"
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path="res://.godot/imported/SYS_cancel.ogg-c22a65a563daff9d0793ac3c1b320e7f.oggvorbisstr"
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[deps]
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source_file="res://assets/audio/sfx/SYS_cancel.ogg"
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dest_files=["res://.godot/imported/SYS_cancel.ogg-c22a65a563daff9d0793ac3c1b320e7f.oggvorbisstr"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
assets/visual/backgrounds/misc/3197461036_811156801b_b.jpg
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BIN
assets/visual/backgrounds/misc/3197461036_811156801b_b.jpg
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Binary file not shown.
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After Width: | Height: | Size: 122 KiB |
@@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c8v48j25wttlu"
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path="res://.godot/imported/3197461036_811156801b_b.jpg-6ebe9f23f9662c3eb9b39d57a6149e47.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/visual/backgrounds/misc/3197461036_811156801b_b.jpg"
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dest_files=["res://.godot/imported/3197461036_811156801b_b.jpg-6ebe9f23f9662c3eb9b39d57a6149e47.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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