refining menus and gameplay slightly

This commit is contained in:
2026-02-10 22:11:47 -05:00
parent f49239b095
commit 8deef030a3
26 changed files with 402 additions and 66 deletions

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@@ -0,0 +1,26 @@
extends Control
var fade
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
fade = $Fade
fade.visible = true
var tween := create_tween()
tween.parallel().tween_property(fade, "modulate:a", 0, .5).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _input(event):
if event is InputEventKey and event.pressed:
if event.keycode == KEY_ESCAPE:
$TitleMusic.stop()
$Bye.play()
var tween := create_tween()
tween.parallel().tween_property(fade, "modulate:a", 1, 0.5).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
await get_tree().create_timer(1.5).timeout
get_tree().quit()

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@@ -0,0 +1 @@
uid://fh2cd7vlu5fy

View File

@@ -1,11 +1,13 @@
[gd_scene format=3 uid="uid://c536b5suvq3ep"]
[ext_resource type="Script" uid="uid://fh2cd7vlu5fy" path="res://scenes/menus/start_menu/title.gd" id="1_iysul"]
[ext_resource type="Shader" uid="uid://b4yhwgv8l8djq" path="res://scroll.gdshader" id="1_kpexm"]
[ext_resource type="Texture2D" uid="uid://db557qcd1godx" path="res://textures/scrolbackground.png" id="2_3xoar"]
[ext_resource type="Texture2D" uid="uid://dew71sa7dwdnc" path="res://textures/tux typing +.png" id="3_mom7w"]
[ext_resource type="Script" uid="uid://cvxtof1igytdj" path="res://scenes/menus/start_menu/start_button.gd" id="4_jd0r5"]
[ext_resource type="AudioStream" uid="uid://cphmtgjrvot1n" path="res://assets/audio/music/menus/Discovery (Title Screen) - Sonic Mania [OST] [UZpxOFyEOZY].mp3" id="5_tufir"]
[ext_resource type="AudioStream" uid="uid://podscahsf0d4" path="res://assets/audio/sfx/MenuAccept.wav" id="6_uskxy"]
[ext_resource type="AudioStream" uid="uid://cv5et4r5063yq" path="res://assets/audio/sfx/OuttaHere.wav" id="8_ggcqs"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_nlc08"]
shader = ExtResource("1_kpexm")
@@ -55,13 +57,14 @@ shadow_size = 32
shadow_color = Color(0.9254902, 0.38039216, 0.6666667, 1)
shadow_offset = Vector2(9.8, 5.495)
[node name="Control" type="Control" unique_id=2056562558]
[node name="Title" type="Control" unique_id=2056562558]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_iysul")
[node name="ColorRect" type="ColorRect" parent="." unique_id=832996317]
layout_mode = 1
@@ -129,15 +132,15 @@ vertical_alignment = 1
[node name="TitleMusic" type="AudioStreamPlayer2D" parent="." unique_id=200515057]
stream = ExtResource("5_tufir")
volume_db = -20.0
volume_db = -10.0
autoplay = true
[node name="ButtonPress" type="AudioStreamPlayer2D" parent="." unique_id=878860967]
stream = ExtResource("6_uskxy")
volume_db = -20.0
volume_db = -10.0
[node name="Fade" type="ColorRect" parent="." unique_id=884781609]
modulate = Color(1, 1, 1, 0)
visible = false
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
@@ -147,4 +150,7 @@ grow_vertical = 2
mouse_filter = 2
color = Color(0, 0, 0, 1)
[node name="Bye" type="AudioStreamPlayer2D" parent="." unique_id=819718365]
stream = ExtResource("8_ggcqs")
[connection signal="pressed" from="StartButton" to="StartButton" method="_on_pressed"]