refining menus and gameplay slightly
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@@ -6,6 +6,11 @@ var next_scene
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func _on_pressed() -> void:
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current_scene = self.get_parent().get_parent().get_parent()
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var tween := create_tween()
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tween.parallel().tween_property(current_scene.get_node("Fade"), "modulate:a", 1, 0.5).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
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self.get_parent().get_parent().visible = false
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if current_scene.game_mode == "cascade":
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$ButtonPress.play()
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await $ButtonPress.finished
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@@ -9,11 +9,14 @@ anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme_override_font_sizes/font_size = 50
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text = "Placeholder"
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script = ExtResource("1_mjqrp")
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[node name="ButtonPress" type="AudioStreamPlayer2D" parent="." unique_id=1570916989]
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stream = ExtResource("2_suean")
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volume_db = -20.0
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volume_db = -10.0
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[connection signal="pressed" from="." to="." method="_on_pressed"]
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