Slight UI tweaks; Some Fish Cascade Fixes
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@@ -27,6 +27,13 @@ func _on_back_pressed() -> void:
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func _on_options_pressed() -> void:
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pass
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func _on_select_exit_pressed() -> void:
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var tween := create_tween()
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tween.parallel().tween_property(fade, "modulate:a", 1, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
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button_sound.play()
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await button_sound.finished
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get_tree().change_scene_to_file("res://scenes/menus/select_mode/select_mode.tscn")
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func _on_exit_pressed() -> void:
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var tween := create_tween()
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tween.parallel().tween_property(fade, "modulate:a", 1, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
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