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3 Commits

Author SHA1 Message Date
siembra
8845c34c42 game over screen and stuff 2026-02-14 15:36:14 -05:00
siembra
77c41a96fd game over screen and stuff 2026-02-14 15:35:38 -05:00
siembra
2812c4211a game over screen and stuff 2026-02-14 15:35:27 -05:00
25 changed files with 345 additions and 19 deletions

2
.gitignore vendored
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@@ -4,3 +4,5 @@
.DS_Store .DS_Store
Thumbs.db Thumbs.db
.vscode/

3
.vscode/settings.json vendored Normal file
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@@ -0,0 +1,3 @@
{
"godotTools.editorPath.godot4": "/Applications/Godot.app"
}

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://dr0f3y1aux6nd"
path="res://.godot/imported/04 Ranma's Home.mp3-ed796bdd417c6193706a950ff007255b.mp3str"
[deps]
source_file="res://assets/audio/music/game/comet_zap/04 Ranma's Home.mp3"
dest_files=["res://.godot/imported/04 Ranma's Home.mp3-ed796bdd417c6193706a950ff007255b.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://n0c01kuajxx5"
path="res://.godot/imported/Better Luck Next Time! - Mario Kart Wii (Soundtrack) [sI61TCby6Z4].mp3-141d7e12733916776928a7373aa7f177.mp3str"
[deps]
source_file="res://assets/audio/music/game/comet_zap/game_over/Better Luck Next Time! - Mario Kart Wii (Soundtrack) [sI61TCby6Z4].mp3"
dest_files=["res://.godot/imported/Better Luck Next Time! - Mario Kart Wii (Soundtrack) [sI61TCby6Z4].mp3-141d7e12733916776928a7373aa7f177.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://cboj3eff78kep"
path="res://.godot/imported/Finish Line (Lose) - Mario Kart Wii (Soundtrack) [Znjt4LvF4js].mp3-312f9d0d44463cbb684385f49abdfbc6.mp3str"
[deps]
source_file="res://assets/audio/music/game/comet_zap/game_over/Finish Line (Lose) - Mario Kart Wii (Soundtrack) [Znjt4LvF4js].mp3"
dest_files=["res://.godot/imported/Finish Line (Lose) - Mario Kart Wii (Soundtrack) [Znjt4LvF4js].mp3-312f9d0d44463cbb684385f49abdfbc6.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://pfu68h7hatxm"
path="res://.godot/imported/Losing Results (Race) - Mario Kart Wii (Soundtrack) [hmJPzte8nEI].mp3-86b11b6b9dd614e3d39664c381217f98.mp3str"
[deps]
source_file="res://assets/audio/music/game/comet_zap/game_over/Losing Results (Race) - Mario Kart Wii (Soundtrack) [hmJPzte8nEI].mp3"
dest_files=["res://.godot/imported/Losing Results (Race) - Mario Kart Wii (Soundtrack) [hmJPzte8nEI].mp3-86b11b6b9dd614e3d39664c381217f98.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://c4drvuieit6x5"
path="res://.godot/imported/Romeo Santos Eres Mía Audio [vY_3YrKtUUE].mp3-658c1247871f6a4d74bd0695dc21c9d4.mp3str"
[deps]
source_file="res://assets/audio/music/game/comet_zap/game_over/Romeo Santos Eres Mía Audio [vY_3YrKtUUE].mp3"
dest_files=["res://.godot/imported/Romeo Santos Eres Mía Audio [vY_3YrKtUUE].mp3-658c1247871f6a4d74bd0695dc21c9d4.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

BIN
assets/audio/sfx/break.mp3 Normal file

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://b2xxkgi6bcfh2"
path="res://.godot/imported/break.mp3-9e0a82c915fab2700f19164e60cad8e9.mp3str"
[deps]
source_file="res://assets/audio/sfx/break.mp3"
dest_files=["res://.godot/imported/break.mp3-9e0a82c915fab2700f19164e60cad8e9.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

Binary file not shown.

After

Width:  |  Height:  |  Size: 25 KiB

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@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cif65rts2oljo"
path="res://.godot/imported/Hornet_Idle.png-c4a98933d1285cde74a1aee36aaaa223.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/visual/sprites/Hornet_Idle.png"
dest_files=["res://.godot/imported/Hornet_Idle.png-c4a98933d1285cde74a1aee36aaaa223.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@@ -11,7 +11,6 @@ var word_set_array
var alphabet = ["A","B","C","D","E","F","G","H","I","J","K","L","M","N", var alphabet = ["A","B","C","D","E","F","G","H","I","J","K","L","M","N",
"O","P","Q","R","S","T","U","V","W","X","Y","Z"] "O","P","Q","R","S","T","U","V","W","X","Y","Z"]
var comets = [] var comets = []
var comet_speed = 150
var active var active
# display # display
@@ -19,15 +18,21 @@ var viewport_size
var scale_factor_x var scale_factor_x
var scale_factor_y var scale_factor_y
# numbers # difficulty
var max_delay = 2 var max_delay = 2
var min_delay = .5
var delay = max_delay var delay = max_delay
var comet_speed = 250
# numbers
var spawn_timer = 0 var spawn_timer = 0
var max_character_count = 0 var max_character_count = 0
# stats # stats
var health = 100 var health = 100
var hit_count = 0.0
var miss_count = 0.0 var miss_count = 0.0
var comets_processed = 0.0
var total_comets = 0.0 var total_comets = 0.0
# ui init # ui init
@@ -80,18 +85,23 @@ func _ready() -> void:
# Runs every frame # Runs every frame
func _process(delta: float) -> void: func _process(delta: float) -> void:
if active: if active:
if health <= 0:
game_over()
spawn_timer += delta spawn_timer += delta
hp_label.text = "HP: " + str(health) hp_label.text = "HP: " + str(health)
miss_label.text = "X: " + str(miss_count) miss_label.text = "X: " + str(miss_count)
if total_comets > 0:
var accper = (total_comets - miss_count)/(total_comets)*100
acc_label.text = "ACC: " + str(snapped(accper, .02)) + "%"
if spawn_timer >= delay: if spawn_timer >= delay:
spawn_timer = 0 spawn_timer = 0
spawn_word() spawn_word()
func calculate_accuracy():
var accper = (hit_count)/(comets_processed)*100
acc_label.text = "ACC: " + str(snapped(accper, .02)) + "%"
func spawn_word(): func spawn_word():
var scan_commet = comet_source.instantiate() var scan_commet = comet_source.instantiate()
var comet_width = scan_commet.get_node("Sprite").sprite_frames.get_frame_texture("comet",0).get_width() var comet_width = scan_commet.get_node("Sprite").sprite_frames.get_frame_texture("comet",0).get_width()
@@ -100,24 +110,35 @@ func spawn_word():
var offset = comet_width var offset = comet_width
scan_commet.queue_free() scan_commet.queue_free()
for char in new_word: for chara in new_word:
if char != " ": if chara != " ":
var new_commet = comet_source.instantiate() var new_commet = comet_source.instantiate()
total_comets += 1 total_comets += 1
new_commet.position = Vector2(offset,-128) new_commet.position = Vector2(offset,-128)
new_commet.get_node("Sprite").get_node("Label").text = char new_commet.get_node("Sprite").get_node("Label").text = chara
new_commet.speed = comet_speed new_commet.speed = comet_speed
add_child(new_commet) add_child(new_commet)
comets.append(new_commet) comets.append(new_commet)
offset += dist offset += dist
delay = randf_range(0.75,max_delay) delay = randf_range(min_delay,max_delay)
func take_damage(): func miss(comet):
pass $Miss.play()
health -= comet.damage
comets_processed += 1
miss_count += 1.0
calculate_accuracy()
comets.erase(comet)
comet.queue_free()
func game_over(): func game_over():
pass active = false
$BackgroundMusic.stop()
self.get_node("OnTop").get_node("GameOver").visible = true
$Lose.play()
await $Lose.finished
$Sad.play()
func _input(event): func _input(event):
if event is InputEventKey and event.pressed: if event is InputEventKey and event.pressed:
@@ -126,6 +147,9 @@ func _input(event):
if len(comets) > 0: if len(comets) > 0:
var comet = comets[0] var comet = comets[0]
if event.as_text() == comet.get_node("Sprite").get_node("Label").text: if event.as_text() == comet.get_node("Sprite").get_node("Label").text:
comets_processed += 1
hit_count += 1
calculate_accuracy()
comet.self_active = false comet.self_active = false
var laser = Line2D.new() var laser = Line2D.new()
laser.default_color = Color.RED laser.default_color = Color.RED

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@@ -2,15 +2,25 @@
[ext_resource type="Script" uid="uid://c7vntfq6dyb2k" path="res://scenes/game/comet_zap.gd" id="1_eyb20"] [ext_resource type="Script" uid="uid://c7vntfq6dyb2k" path="res://scenes/game/comet_zap.gd" id="1_eyb20"]
[ext_resource type="Texture2D" uid="uid://b0jndopqfkddu" path="res://assets/visual/backgrounds/omori/Battle Backgrounds/battleback_ow_outskirts.png" id="2_2j0xl"] [ext_resource type="Texture2D" uid="uid://b0jndopqfkddu" path="res://assets/visual/backgrounds/omori/Battle Backgrounds/battleback_ow_outskirts.png" id="2_2j0xl"]
[ext_resource type="AudioStream" uid="uid://b2l55uknctgo6" path="res://assets/audio/music/game/comet_zap/Ranma Nibun-no-ichi Bakuretsu Rantouhen - King's Casino [Qk0v_NIqVPg].mp3" id="2_ije4o"] [ext_resource type="AudioStream" uid="uid://dr0f3y1aux6nd" path="res://assets/audio/music/game/comet_zap/04 Ranma's Home.mp3" id="3_6eapk"]
[ext_resource type="AudioStream" uid="uid://ckr4pf3etle0p" path="res://assets/audio/sfx/SYS_cancel.ogg" id="4_2j0xl"] [ext_resource type="AudioStream" uid="uid://ckr4pf3etle0p" path="res://assets/audio/sfx/SYS_cancel.ogg" id="4_2j0xl"]
[ext_resource type="Texture2D" uid="uid://jd2rnhvq6gl6" path="res://original data/images/tux/tux-yes2.png" id="4_yib6v"] [ext_resource type="Texture2D" uid="uid://jd2rnhvq6gl6" path="res://original data/images/tux/tux-yes2.png" id="4_yib6v"]
[ext_resource type="AudioStream" uid="uid://t6tbvilcrwy8" path="res://assets/audio/sfx/SE_Push.ogg" id="5_62k7v"] [ext_resource type="AudioStream" uid="uid://t6tbvilcrwy8" path="res://assets/audio/sfx/SE_Push.ogg" id="5_62k7v"]
[ext_resource type="AudioStream" uid="uid://b2xxkgi6bcfh2" path="res://assets/audio/sfx/break.mp3" id="6_6eapk"]
[ext_resource type="PackedScene" uid="uid://dm6jp4gjboooc" path="res://scenes/menus/pause/pause.tscn" id="6_cjaft"] [ext_resource type="PackedScene" uid="uid://dm6jp4gjboooc" path="res://scenes/menus/pause/pause.tscn" id="6_cjaft"]
[ext_resource type="AudioStream" uid="uid://podscahsf0d4" path="res://assets/audio/sfx/MenuAccept.wav" id="7_4elh0"]
[ext_resource type="AudioStream" uid="uid://cboj3eff78kep" path="res://assets/audio/music/game/comet_zap/game_over/Finish Line (Lose) - Mario Kart Wii (Soundtrack) [Znjt4LvF4js].mp3" id="8_jnvlf"]
[ext_resource type="AudioStream" uid="uid://c4drvuieit6x5" path="res://assets/audio/music/game/comet_zap/game_over/Romeo Santos Eres Mía Audio [vY_3YrKtUUE].mp3" id="9_rlh21"]
[ext_resource type="Script" uid="uid://or8mcd735o0r" path="res://scenes/game/restart.gd" id="10_apana"]
[ext_resource type="Script" uid="uid://crxm56favhwos" path="res://scenes/game/exit.gd" id="11_jnvlf"]
[ext_resource type="Texture2D" uid="uid://cif65rts2oljo" path="res://assets/visual/sprites/Hornet_Idle.png" id="12_rlh21"]
[sub_resource type="LabelSettings" id="LabelSettings_2j0xl"] [sub_resource type="LabelSettings" id="LabelSettings_2j0xl"]
font_size = 50 font_size = 50
[sub_resource type="LabelSettings" id="LabelSettings_xsyba"]
font_size = 128
[node name="CometZap" type="Node2D" unique_id=1227404695] [node name="CometZap" type="Node2D" unique_id=1227404695]
script = ExtResource("1_eyb20") script = ExtResource("1_eyb20")
@@ -38,7 +48,8 @@ expand_mode = 1
metadata/_edit_use_anchors_ = true metadata/_edit_use_anchors_ = true
[node name="BackgroundMusic" type="AudioStreamPlayer2D" parent="." unique_id=1814622732] [node name="BackgroundMusic" type="AudioStreamPlayer2D" parent="." unique_id=1814622732]
stream = ExtResource("2_ije4o") stream = ExtResource("3_6eapk")
volume_db = 5.0
autoplay = true autoplay = true
parameters/looping = true parameters/looping = true
@@ -48,6 +59,19 @@ stream = ExtResource("4_2j0xl")
[node name="CometBreakSound" type="AudioStreamPlayer2D" parent="." unique_id=169663936] [node name="CometBreakSound" type="AudioStreamPlayer2D" parent="." unique_id=169663936]
stream = ExtResource("5_62k7v") stream = ExtResource("5_62k7v")
[node name="Miss" type="AudioStreamPlayer2D" parent="." unique_id=1721176045]
stream = ExtResource("6_6eapk")
[node name="ButtonPress" type="AudioStreamPlayer2D" parent="." unique_id=1890596377]
stream = ExtResource("7_4elh0")
volume_db = -10.0
[node name="Lose" type="AudioStreamPlayer2D" parent="." unique_id=1672401064]
stream = ExtResource("8_jnvlf")
[node name="Sad" type="AudioStreamPlayer2D" parent="." unique_id=228584401]
stream = ExtResource("9_rlh21")
[node name="Tux" type="Sprite2D" parent="." unique_id=1799546830] [node name="Tux" type="Sprite2D" parent="." unique_id=1799546830]
position = Vector2(960, 990) position = Vector2(960, 990)
scale = Vector2(3.583, 3) scale = Vector2(3.583, 3)
@@ -97,6 +121,81 @@ label_settings = SubResource("LabelSettings_2j0xl")
[node name="Pause" parent="OnTop" unique_id=1227462733 instance=ExtResource("6_cjaft")] [node name="Pause" parent="OnTop" unique_id=1227462733 instance=ExtResource("6_cjaft")]
visible = false visible = false
[node name="GameOver" type="Control" parent="OnTop" unique_id=2084475928]
visible = false
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Dim" type="ColorRect" parent="OnTop/GameOver" unique_id=651690269]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 0.29411766)
[node name="Label" type="Label" parent="OnTop/GameOver" unique_id=1830840075]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -277.0
offset_top = -290.0
offset_right = 277.0
offset_bottom = -114.99994
grow_horizontal = 2
grow_vertical = 2
text = "GIT GUD!"
label_settings = SubResource("LabelSettings_xsyba")
[node name="Buttons" type="BoxContainer" parent="OnTop/GameOver" unique_id=812956524]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -267.0
offset_top = -118.75
offset_right = 267.0
offset_bottom = 118.75
grow_horizontal = 2
grow_vertical = 2
alignment = 1
vertical = true
[node name="Restart" type="Button" parent="OnTop/GameOver/Buttons" unique_id=702028007]
layout_mode = 2
size_flags_vertical = 3
theme_override_font_sizes/font_size = 32
text = "Restart
"
script = ExtResource("10_apana")
[node name="Exit" type="Button" parent="OnTop/GameOver/Buttons" unique_id=1929956127]
layout_mode = 2
size_flags_vertical = 3
theme_override_font_sizes/font_size = 32
text = "Back To Title
"
script = ExtResource("11_jnvlf")
[node name="silson" type="TextureRect" parent="OnTop/GameOver" unique_id=761029797]
layout_mode = 0
offset_left = 1270.0
offset_top = 394.0
offset_right = 1863.0
offset_bottom = 1185.0
texture = ExtResource("12_rlh21")
stretch_mode = 4
[node name="Fade" type="ColorRect" parent="OnTop" unique_id=1872046404] [node name="Fade" type="ColorRect" parent="OnTop" unique_id=1872046404]
visible = false visible = false
anchors_preset = 15 anchors_preset = 15
@@ -106,3 +205,6 @@ grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
mouse_filter = 2 mouse_filter = 2
color = Color(0, 0, 0, 1) color = Color(0, 0, 0, 1)
[connection signal="pressed" from="OnTop/GameOver/Buttons/Restart" to="OnTop/GameOver/Buttons/Restart" method="_on_pressed"]
[connection signal="pressed" from="OnTop/GameOver/Buttons/Exit" to="OnTop/GameOver/Buttons/Exit" method="_on_pressed"]

15
scenes/game/exit.gd Normal file
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@@ -0,0 +1,15 @@
extends Button
var button_sound
var fade
func _ready() -> void:
button_sound = get_tree().current_scene.get_node("ButtonPress")
fade = get_tree().current_scene.get_node("OnTop").get_node("Fade")
func _on_pressed() -> void:
var tween := create_tween()
tween.parallel().tween_property(fade, "modulate:a", 1, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
button_sound.play()
await button_sound.finished
get_tree().change_scene_to_file("res://scenes/menus/start_menu/title.tscn")

1
scenes/game/exit.gd.uid Normal file
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@@ -0,0 +1 @@
uid://crxm56favhwos

18
scenes/game/restart.gd Normal file
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@@ -0,0 +1,18 @@
extends Button
var button_sound
var fade
func _ready() -> void:
button_sound = get_tree().current_scene.get_node("ButtonPress")
fade = get_tree().current_scene.get_node("OnTop").get_node("Fade")
func _on_pressed() -> void:
var tween := create_tween()
tween.parallel().tween_property(fade, "modulate:a", 1, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
button_sound.play()
await button_sound.finished
var next_scene = load("res://scenes/game/comet_zap.tscn").instantiate()
next_scene.word_set = get_tree().current_scene.word_set
get_tree().change_scene_to_node(next_scene)

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@@ -0,0 +1 @@
uid://or8mcd735o0r

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@@ -1,6 +1,7 @@
[gd_scene format=3 uid="uid://dm6jp4gjboooc"] [gd_scene format=3 uid="uid://dm6jp4gjboooc"]
[ext_resource type="Script" uid="uid://15e0tr7en3iq" path="res://scenes/menus/pause/pause.gd" id="1_8lsyj"] [ext_resource type="Script" uid="uid://15e0tr7en3iq" path="res://scenes/menus/pause/pause.gd" id="1_8lsyj"]
[ext_resource type="Script" uid="uid://or8mcd735o0r" path="res://scenes/game/restart.gd" id="2_miayh"]
[ext_resource type="AudioStream" uid="uid://podscahsf0d4" path="res://assets/audio/sfx/MenuAccept.wav" id="2_y88h8"] [ext_resource type="AudioStream" uid="uid://podscahsf0d4" path="res://assets/audio/sfx/MenuAccept.wav" id="2_y88h8"]
[node name="Pause" type="Control" unique_id=1227462733] [node name="Pause" type="Control" unique_id=1227462733]
@@ -43,6 +44,14 @@ size_flags_vertical = 3
theme_override_font_sizes/font_size = 32 theme_override_font_sizes/font_size = 32
text = "Resume" text = "Resume"
[node name="Restart" type="Button" parent="BoxContainer" unique_id=1217720724]
layout_mode = 2
size_flags_vertical = 3
theme_override_font_sizes/font_size = 32
text = "Restart
"
script = ExtResource("2_miayh")
[node name="Options" type="Button" parent="BoxContainer" unique_id=1573468039] [node name="Options" type="Button" parent="BoxContainer" unique_id=1573468039]
layout_mode = 2 layout_mode = 2
size_flags_vertical = 3 size_flags_vertical = 3
@@ -61,5 +70,6 @@ stream = ExtResource("2_y88h8")
volume_db = -10.0 volume_db = -10.0
[connection signal="pressed" from="BoxContainer/Back" to="." method="_on_back_pressed"] [connection signal="pressed" from="BoxContainer/Back" to="." method="_on_back_pressed"]
[connection signal="pressed" from="BoxContainer/Restart" to="BoxContainer/Restart" method="_on_pressed"]
[connection signal="pressed" from="BoxContainer/Options" to="." method="_on_options_pressed"] [connection signal="pressed" from="BoxContainer/Options" to="." method="_on_options_pressed"]
[connection signal="pressed" from="BoxContainer/Exit" to="." method="_on_exit_pressed"] [connection signal="pressed" from="BoxContainer/Exit" to="." method="_on_exit_pressed"]

View File

@@ -16,7 +16,4 @@ func _process(delta: float) -> void:
self.position.y += speed*delta self.position.y += speed*delta
if self.position.y >= get_viewport_rect().size.y: if self.position.y >= get_viewport_rect().size.y:
scene.health -= damage scene.miss(self)
scene.miss_count += 1.0
scene.comets.erase(self)
self.queue_free()

View File

@@ -44,7 +44,6 @@ outline_color = Color(0.9529412, 0.16078432, 1, 1)
script = ExtResource("1_0gpin") script = ExtResource("1_0gpin")
[node name="Sprite" type="AnimatedSprite2D" parent="." unique_id=1849187873] [node name="Sprite" type="AnimatedSprite2D" parent="." unique_id=1849187873]
self_modulate = Color(1, 1, 1, 0)
position = Vector2(0, -1) position = Vector2(0, -1)
sprite_frames = SubResource("SpriteFrames_ggplc") sprite_frames = SubResource("SpriteFrames_ggplc")
animation = &"comet" animation = &"comet"