Files
tux-typing-plus/scenes/objects/game/fish.gd
2026-02-10 18:29:46 -05:00

15 lines
240 B
GDScript

extends Node2D
var speed = 100
var scene
func _ready() -> void:
scene = self.get_parent()
func _process(delta: float) -> void:
self.position.y += speed*delta
if self.position.y >= 720:
scene.fishs.erase(self)
self.queue_free()