Compare commits

...

7 Commits

Author SHA1 Message Date
siembra
2e3ed62db3 tweaked input latency? 2026-02-16 14:37:13 -05:00
GitCosm0s
15d7d897a8 dynamic audio variable 2026-02-15 11:22:10 -05:00
GitCosm0s
df704d4467 removed temp files 2026-02-14 18:03:42 -05:00
GitCosm0s
eef6033023 Slight UI tweaks; Some Fish Cascade Fixes 2026-02-14 18:01:27 -05:00
siembra
8845c34c42 game over screen and stuff 2026-02-14 15:36:14 -05:00
siembra
77c41a96fd game over screen and stuff 2026-02-14 15:35:38 -05:00
siembra
2812c4211a game over screen and stuff 2026-02-14 15:35:27 -05:00
47 changed files with 19698 additions and 107 deletions

2
.gitignore vendored
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@@ -4,3 +4,5 @@
.DS_Store
Thumbs.db
.vscode/

3
.vscode/settings.json vendored Normal file
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@@ -0,0 +1,3 @@
{
"godotTools.editorPath.godot4": "/Applications/Godot.app"
}

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://dr0f3y1aux6nd"
path="res://.godot/imported/04 Ranma's Home.mp3-ed796bdd417c6193706a950ff007255b.mp3str"
[deps]
source_file="res://assets/audio/music/game/comet_zap/04 Ranma's Home.mp3"
dest_files=["res://.godot/imported/04 Ranma's Home.mp3-ed796bdd417c6193706a950ff007255b.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://n0c01kuajxx5"
path="res://.godot/imported/Better Luck Next Time! - Mario Kart Wii (Soundtrack) [sI61TCby6Z4].mp3-141d7e12733916776928a7373aa7f177.mp3str"
[deps]
source_file="res://assets/audio/music/game/comet_zap/game_over/Better Luck Next Time! - Mario Kart Wii (Soundtrack) [sI61TCby6Z4].mp3"
dest_files=["res://.godot/imported/Better Luck Next Time! - Mario Kart Wii (Soundtrack) [sI61TCby6Z4].mp3-141d7e12733916776928a7373aa7f177.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://cboj3eff78kep"
path="res://.godot/imported/Finish Line (Lose) - Mario Kart Wii (Soundtrack) [Znjt4LvF4js].mp3-312f9d0d44463cbb684385f49abdfbc6.mp3str"
[deps]
source_file="res://assets/audio/music/game/comet_zap/game_over/Finish Line (Lose) - Mario Kart Wii (Soundtrack) [Znjt4LvF4js].mp3"
dest_files=["res://.godot/imported/Finish Line (Lose) - Mario Kart Wii (Soundtrack) [Znjt4LvF4js].mp3-312f9d0d44463cbb684385f49abdfbc6.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://pfu68h7hatxm"
path="res://.godot/imported/Losing Results (Race) - Mario Kart Wii (Soundtrack) [hmJPzte8nEI].mp3-86b11b6b9dd614e3d39664c381217f98.mp3str"
[deps]
source_file="res://assets/audio/music/game/comet_zap/game_over/Losing Results (Race) - Mario Kart Wii (Soundtrack) [hmJPzte8nEI].mp3"
dest_files=["res://.godot/imported/Losing Results (Race) - Mario Kart Wii (Soundtrack) [hmJPzte8nEI].mp3-86b11b6b9dd614e3d39664c381217f98.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://c4drvuieit6x5"
path="res://.godot/imported/Romeo Santos Eres Mía Audio [vY_3YrKtUUE].mp3-658c1247871f6a4d74bd0695dc21c9d4.mp3str"
[deps]
source_file="res://assets/audio/music/game/comet_zap/game_over/Romeo Santos Eres Mía Audio [vY_3YrKtUUE].mp3"
dest_files=["res://.godot/imported/Romeo Santos Eres Mía Audio [vY_3YrKtUUE].mp3-658c1247871f6a4d74bd0695dc21c9d4.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -1,19 +0,0 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://df31l8x4fxwf0"
path="res://.godot/imported/Mario Kart Wii Music - Menu (Medley) [fN2dJP0WLDQ].mp3-441924e82909326119fa9f1a0e693115.mp3str"
[deps]
source_file="res://assets/audio/music/menus/Mario Kart Wii Music - Menu (Medley) [fN2dJP0WLDQ].mp3"
dest_files=["res://.godot/imported/Mario Kart Wii Music - Menu (Medley) [fN2dJP0WLDQ].mp3-441924e82909326119fa9f1a0e693115.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://dqawqnbyqmgl5"
path="res://.godot/imported/MkWiiSelect.mp3-ee42e424ae4b860c959c73fcf7f14df4.mp3str"
[deps]
source_file="res://assets/audio/music/menus/MkWiiSelect.mp3"
dest_files=["res://.godot/imported/MkWiiSelect.mp3-ee42e424ae4b860c959c73fcf7f14df4.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://bgmdmkwn8cd8e"
path="res://.godot/imported/MkWiiSetup.mp3-385cfc8bc3c7ffa42d6fbb90590b4899.mp3str"
[deps]
source_file="res://assets/audio/music/menus/MkWiiSetup.mp3"
dest_files=["res://.godot/imported/MkWiiSetup.mp3-385cfc8bc3c7ffa42d6fbb90590b4899.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

BIN
assets/audio/sfx/break.mp3 Normal file

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://b2xxkgi6bcfh2"
path="res://.godot/imported/break.mp3-9e0a82c915fab2700f19164e60cad8e9.mp3str"
[deps]
source_file="res://assets/audio/sfx/break.mp3"
dest_files=["res://.godot/imported/break.mp3-9e0a82c915fab2700f19164e60cad8e9.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

BIN
assets/audio/sfx/error.mp3 Normal file

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@@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://d4gn18sevuo2x"
path="res://.godot/imported/error.mp3-9dd0dd0797fa1c3624344e5daaf7caec.mp3str"
[deps]
source_file="res://assets/audio/sfx/error.mp3"
dest_files=["res://.godot/imported/error.mp3-9dd0dd0797fa1c3624344e5daaf7caec.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cif65rts2oljo"
path="res://.godot/imported/Hornet_Idle.png-c4a98933d1285cde74a1aee36aaaa223.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/visual/sprites/Hornet_Idle.png"
dest_files=["res://.godot/imported/Hornet_Idle.png-c4a98933d1285cde74a1aee36aaaa223.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@@ -1,4 +1,4 @@
Kirubel'sPositivelyPreposterousPartyofParticularPwords Except there's extra space at the end and I don't know why
Kirubel'sPositivelyPreposterousPartyofParticularPwords
DAMON GANT
NAGITO KOMAEDA
KAZUMA KIRYU

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@@ -1,10 +0,0 @@
lol
SIEMBRA
JARED BERESFORD
MAX IS GARDEN
HELLO
COMOS PARKS
COSMOS SPARK
SONIC
DANGANRONPA
RANMA

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@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cywnqyuv5e46g"
path="res://.godot/imported/cascaded2.png-c9c2ed91fa29fd638a6364717122b155.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://original data/images/sprites/cascaded2.png"
dest_files=["res://.godot/imported/cascaded2.png-c9c2ed91fa29fd638a6364717122b155.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@@ -11,7 +11,6 @@ var word_set_array
var alphabet = ["A","B","C","D","E","F","G","H","I","J","K","L","M","N",
"O","P","Q","R","S","T","U","V","W","X","Y","Z"]
var comets = []
var comet_speed = 150
var active
# display
@@ -19,21 +18,29 @@ var viewport_size
var scale_factor_x
var scale_factor_y
# numbers
# difficulty
var max_delay = 2
var min_delay = .5
var delay = max_delay
var comet_speed = 250
# numbers
var spawn_timer = 0
var max_character_count = 0
# stats
var health = 100
var hit_count = 0.0
var miss_count = 0.0
var comets_processed = 0.0
var total_comets = 0.0
# ui init
var on_top
var hp_label
var acc_label
var miss_label
var damage_overlay
# objects
var comet_source = preload("res://scenes/objects/game/comet.tscn")
@@ -44,14 +51,17 @@ var pause_menu
func _ready() -> void:
# ready ui
viewport_size = get_viewport_rect().size
hp_label = self.get_node("OnTop").get_node("HUD").get_node("Stack").get_node("Health")
acc_label = self.get_node("OnTop").get_node("HUD").get_node("Stack").get_node("Accuracy")
miss_label = self.get_node("OnTop").get_node("HUD").get_node("Stack").get_node("MissCount")
on_top = self.get_node("OnTop")
hp_label = on_top.get_node("HUD").get_node("Stack").get_node("Health")
acc_label = on_top.get_node("HUD").get_node("Stack").get_node("Accuracy")
miss_label = on_top.get_node("HUD").get_node("Stack").get_node("MissCount")
damage_overlay = on_top.get_node("Damage")
active = true
pause_menu = self.get_node("OnTop").get_node("Pause")
fade = self.get_node("OnTop").get_node("Fade")
pause_menu = on_top.get_node("Pause")
fade = on_top.get_node("Fade")
fade.visible = true
var tween := create_tween()
tween.parallel().tween_property(fade, "modulate:a", 0, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
@@ -80,18 +90,23 @@ func _ready() -> void:
# Runs every frame
func _process(delta: float) -> void:
if active:
if health <= 0:
game_over()
spawn_timer += delta
hp_label.text = "HP: " + str(health)
miss_label.text = "X: " + str(miss_count)
if total_comets > 0:
var accper = (total_comets - miss_count)/(total_comets)*100
acc_label.text = "ACC: " + str(snapped(accper, .02)) + "%"
if spawn_timer >= delay:
spawn_timer = 0
spawn_word()
func calculate_accuracy():
var accper = (hit_count)/(comets_processed)*100
acc_label.text = "ACC: " + str(snapped(accper, .02)) + "%"
func spawn_word():
var scan_commet = comet_source.instantiate()
var comet_width = scan_commet.get_node("Sprite").sprite_frames.get_frame_texture("comet",0).get_width()
@@ -100,24 +115,43 @@ func spawn_word():
var offset = comet_width
scan_commet.queue_free()
for char in new_word:
if char != " ":
for chara in new_word:
if chara != " ":
var new_commet = comet_source.instantiate()
total_comets += 1
new_commet.position = Vector2(offset,-128)
new_commet.get_node("Sprite").get_node("Label").text = char
new_commet.get_node("Sprite").get_node("Label").text = chara
new_commet.speed = comet_speed
add_child(new_commet)
comets.append(new_commet)
offset += dist
delay = randf_range(0.75,max_delay)
delay = randf_range(min_delay,max_delay)
func take_damage():
pass
func miss(comet):
$Miss.play()
health -= comet.damage
comets_processed += 1
miss_count += 1.0
calculate_accuracy()
comets.erase(comet)
comet.queue_free()
var tween1 := create_tween()
tween1.parallel().tween_property(damage_overlay, "modulate:a", .5, .125).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
await tween1.finished
var tween2 := create_tween()
tween2.parallel().tween_property(damage_overlay, "modulate:a", 0, .125).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
func game_over():
pass
active = false
$BackgroundMusic.stop()
on_top.get_node("GameOver").visible = true
$Lose.play()
await $Lose.finished
$Sad.play()
func _input(event):
if event is InputEventKey and event.pressed:
@@ -126,12 +160,15 @@ func _input(event):
if len(comets) > 0:
var comet = comets[0]
if event.as_text() == comet.get_node("Sprite").get_node("Label").text:
comets.erase(comet)
comets_processed += 1
hit_count += 1
calculate_accuracy()
comet.self_active = false
var laser = Line2D.new()
laser.default_color = Color.RED
laser.points = PackedVector2Array([$Tux.position,comet.position])
add_child(laser)
comets.erase(comet)
comet.get_node("Sprite").play("cometbreak")
$CometBreakSound.play()
await comet.get_node("Sprite").animation_finished

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@@ -2,15 +2,26 @@
[ext_resource type="Script" uid="uid://c7vntfq6dyb2k" path="res://scenes/game/comet_zap.gd" id="1_eyb20"]
[ext_resource type="Texture2D" uid="uid://b0jndopqfkddu" path="res://assets/visual/backgrounds/omori/Battle Backgrounds/battleback_ow_outskirts.png" id="2_2j0xl"]
[ext_resource type="AudioStream" uid="uid://b2l55uknctgo6" path="res://assets/audio/music/game/comet_zap/Ranma Nibun-no-ichi Bakuretsu Rantouhen - King's Casino [Qk0v_NIqVPg].mp3" id="2_ije4o"]
[ext_resource type="AudioStream" uid="uid://dr0f3y1aux6nd" path="res://assets/audio/music/game/comet_zap/04 Ranma's Home.mp3" id="3_6eapk"]
[ext_resource type="AudioStream" uid="uid://ckr4pf3etle0p" path="res://assets/audio/sfx/SYS_cancel.ogg" id="4_2j0xl"]
[ext_resource type="Texture2D" uid="uid://jd2rnhvq6gl6" path="res://original data/images/tux/tux-yes2.png" id="4_yib6v"]
[ext_resource type="AudioStream" uid="uid://t6tbvilcrwy8" path="res://assets/audio/sfx/SE_Push.ogg" id="5_62k7v"]
[ext_resource type="AudioStream" uid="uid://b2xxkgi6bcfh2" path="res://assets/audio/sfx/break.mp3" id="6_6eapk"]
[ext_resource type="PackedScene" uid="uid://dm6jp4gjboooc" path="res://scenes/menus/pause/pause.tscn" id="6_cjaft"]
[ext_resource type="AudioStream" uid="uid://podscahsf0d4" path="res://assets/audio/sfx/MenuAccept.wav" id="7_4elh0"]
[ext_resource type="AudioStream" uid="uid://cboj3eff78kep" path="res://assets/audio/music/game/comet_zap/game_over/Finish Line (Lose) - Mario Kart Wii (Soundtrack) [Znjt4LvF4js].mp3" id="8_jnvlf"]
[ext_resource type="AudioStream" uid="uid://c4drvuieit6x5" path="res://assets/audio/music/game/comet_zap/game_over/Romeo Santos Eres Mía Audio [vY_3YrKtUUE].mp3" id="9_rlh21"]
[ext_resource type="Script" uid="uid://or8mcd735o0r" path="res://scenes/game/restart.gd" id="10_apana"]
[ext_resource type="Script" uid="uid://crxm56favhwos" path="res://scenes/game/exit.gd" id="11_jnvlf"]
[ext_resource type="Texture2D" uid="uid://cif65rts2oljo" path="res://assets/visual/sprites/Hornet_Idle.png" id="12_rlh21"]
[ext_resource type="Theme" uid="uid://b34g4whlitecf" path="res://assets/visual/sprites/tuxtheme.tres" id="12_xsyba"]
[sub_resource type="LabelSettings" id="LabelSettings_2j0xl"]
font_size = 50
[sub_resource type="LabelSettings" id="LabelSettings_xsyba"]
font_size = 128
[node name="CometZap" type="Node2D" unique_id=1227404695]
script = ExtResource("1_eyb20")
@@ -38,7 +49,8 @@ expand_mode = 1
metadata/_edit_use_anchors_ = true
[node name="BackgroundMusic" type="AudioStreamPlayer2D" parent="." unique_id=1814622732]
stream = ExtResource("2_ije4o")
stream = ExtResource("3_6eapk")
volume_db = 5.0
autoplay = true
parameters/looping = true
@@ -48,6 +60,19 @@ stream = ExtResource("4_2j0xl")
[node name="CometBreakSound" type="AudioStreamPlayer2D" parent="." unique_id=169663936]
stream = ExtResource("5_62k7v")
[node name="Miss" type="AudioStreamPlayer2D" parent="." unique_id=1721176045]
stream = ExtResource("6_6eapk")
[node name="ButtonPress" type="AudioStreamPlayer2D" parent="." unique_id=1890596377]
stream = ExtResource("7_4elh0")
volume_db = -10.0
[node name="Lose" type="AudioStreamPlayer2D" parent="." unique_id=1672401064]
stream = ExtResource("8_jnvlf")
[node name="Sad" type="AudioStreamPlayer2D" parent="." unique_id=228584401]
stream = ExtResource("9_rlh21")
[node name="Tux" type="Sprite2D" parent="." unique_id=1799546830]
position = Vector2(960, 990)
scale = Vector2(3.583, 3)
@@ -97,6 +122,92 @@ label_settings = SubResource("LabelSettings_2j0xl")
[node name="Pause" parent="OnTop" unique_id=1227462733 instance=ExtResource("6_cjaft")]
visible = false
[node name="GameOver" type="Control" parent="OnTop" unique_id=2084475928]
visible = false
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("12_xsyba")
[node name="Dim" type="ColorRect" parent="OnTop/GameOver" unique_id=651690269]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 0.29411766)
[node name="Label" type="Label" parent="OnTop/GameOver" unique_id=1830840075]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -277.0
offset_top = -290.0
offset_right = 277.0
offset_bottom = -114.99994
grow_horizontal = 2
grow_vertical = 2
text = "GIT GUD!"
label_settings = SubResource("LabelSettings_xsyba")
[node name="Buttons" type="BoxContainer" parent="OnTop/GameOver" unique_id=812956524]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -267.0
offset_top = -118.75
offset_right = 267.0
offset_bottom = 118.75
grow_horizontal = 2
grow_vertical = 2
alignment = 1
vertical = true
[node name="Restart" type="Button" parent="OnTop/GameOver/Buttons" unique_id=702028007]
layout_mode = 2
size_flags_vertical = 3
theme_override_font_sizes/font_size = 32
text = "Restart
"
script = ExtResource("10_apana")
[node name="Exit" type="Button" parent="OnTop/GameOver/Buttons" unique_id=1929956127]
layout_mode = 2
size_flags_vertical = 3
theme_override_font_sizes/font_size = 32
text = "Back To Title
"
script = ExtResource("11_jnvlf")
[node name="silson" type="TextureRect" parent="OnTop/GameOver" unique_id=761029797]
layout_mode = 0
offset_left = 1270.0
offset_top = 394.0
offset_right = 1863.0
offset_bottom = 1185.0
texture = ExtResource("12_rlh21")
stretch_mode = 4
[node name="Damage" type="ColorRect" parent="OnTop" unique_id=1042791592]
modulate = Color(1, 1, 1, 0)
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
color = Color(0.7764706, 0, 0, 1)
[node name="Fade" type="ColorRect" parent="OnTop" unique_id=1872046404]
visible = false
anchors_preset = 15
@@ -106,3 +217,6 @@ grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
color = Color(0, 0, 0, 1)
[connection signal="pressed" from="OnTop/GameOver/Buttons/Restart" to="OnTop/GameOver/Buttons/Restart" method="_on_pressed"]
[connection signal="pressed" from="OnTop/GameOver/Buttons/Exit" to="OnTop/GameOver/Buttons/Exit" method="_on_pressed"]

15
scenes/game/exit.gd Normal file
View File

@@ -0,0 +1,15 @@
extends Button
var button_sound
var fade
func _ready() -> void:
button_sound = get_tree().current_scene.get_node("ButtonPress")
fade = get_tree().current_scene.get_node("OnTop").get_node("Fade")
func _on_pressed() -> void:
var tween := create_tween()
tween.parallel().tween_property(fade, "modulate:a", 1, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
button_sound.play()
await button_sound.finished
get_tree().change_scene_to_file("res://scenes/menus/start_menu/title.tscn")

1
scenes/game/exit.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://crxm56favhwos

View File

@@ -6,23 +6,43 @@ var word_set_file_path
var word_set_file
var word_set_content
var word_set_array
var active_words = []
# init random
var alphabet = ["A","B","C","D","E","F","G","H","I","J","K","L","M","N",
"O","P","Q","R","S","T","U","V","W","X","Y","Z"]
var fishs = []
var fish_speed = 75
var active
# display
var viewport_size
var scale_factor_x
var scale_factor_y
# numbers
var delay = 2
var delay = 1.5
var spawn_timer = 0
var max_character_count = 0
# objects
var fish_source = preload("res://scenes/objects/game/fish.tscn")
var fade
var pause_menu
# Runs on start
func _ready() -> void:
active = true
pause_menu = self.get_node("OnTop").get_node("Pause")
fade = self.get_node("OnTop").get_node("Fade")
fade.visible = true
var tween := create_tween()
tween.parallel().tween_property(fade, "modulate:a", 0, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
# Load Corresponding Text File
word_set_file_path = "res://gameplay/word_sets/" + word_set + ".txt"
word_set_file = FileAccess.open(word_set_file_path, FileAccess.READ)
@@ -41,37 +61,52 @@ func _ready() -> void:
# Runs every frame
func _process(delta: float) -> void:
spawn_timer += delta
if spawn_timer >= delay:
spawn_timer = 0
spawn_word()
if active:
spawn_timer += delta
if spawn_timer >= delay:
spawn_timer = 0
spawn_word()
func spawn_word():
var new_word = word_set_array[randi_range(0,len(word_set_array)-1)]
var viewport_size = get_viewport_rect().size
var offset = randf_range(0,800)
var offset = randf_range(0,viewport_size.x-500)
active_words.append(new_word)
for char in new_word:
if char != " ":
var new_commet = fish_source.instantiate()
new_commet.position = Vector2(128+offset,-128)
new_commet.get_node("Sprite").get_node("Label").text = char
new_commet.speed = fish_speed
add_child(new_commet)
$FishTux.position = Vector2(offset,660)
fishs.append(new_commet)
var new_fish = fish_source.instantiate()
new_fish.position = Vector2(128+offset,-128)
new_fish.get_node("Sprite").get_node("Label").text = char
new_fish.speed = fish_speed
add_child(new_fish)
fishs.append(new_fish)
offset += 30
func _input(event):
if event is InputEventKey and event.pressed:
if event.as_text() in alphabet:
print(event.as_text())
if len(fishs) > 0:
var fish = fishs[0]
if event.as_text() == fish.get_node("Sprite").get_node("Label").text:
fishs.erase(fish)
fish.get_node("Sprite").get_node("Label").add_theme_color_override("font_color", Color.RED)
await fish.get_node("Sprite").animation_finished
fish.queue_free()
if active:
print(event.as_text())
if len(fishs) > 0:
var fish = fishs[0]
if event.as_text() == fish.get_node("Sprite").get_node("Label").text:
fishs.erase(fish)
fish.get_node("Sprite").get_node("Label").add_theme_color_override("font_color", Color.RED)
#$FishTux.position = Vector2(len(fishs),get_viewport_rect().size.y-60)
#for word in active_words:
#if word[0] == fish.get_node("Sprite").get_node("Label").text:
#await event.as_text() == word[word.length() - 1]
#print('eh mazing')
#fish.get_node("Sprite").get_node("Label").set_text('')
#active_words.erase(word)
elif event.keycode == KEY_ESCAPE:
if pause_menu.visible:
pause_menu.resume()
$BackgroundMusic.volume_db = -15
else:
$Back.play()
active = false
pause_menu.visible = true
$BackgroundMusic.volume_db = -30

View File

@@ -10,12 +10,15 @@
[ext_resource type="Texture2D" uid="uid://cuprnmxy5a7u2" path="res://original data/images/tux/run1.png" id="7_tj4tg"]
[ext_resource type="Texture2D" uid="uid://bsh0r0ldjgt51" path="res://original data/images/tux/stand0.png" id="8_wevax"]
[ext_resource type="Texture2D" uid="uid://cebh8ecpj0274" path="res://original data/images/tux/stand1.png" id="9_8sqkf"]
[ext_resource type="Texture2D" uid="uid://bwimfoayd83p2" path="res://original data/images/tux/stand-.png" id="10_me7rb"]
[ext_resource type="Texture2D" uid="uid://dyjdddytxqybg" path="res://original data/images/tux/walk0.png" id="11_lg4hc"]
[ext_resource type="Texture2D" uid="uid://bequiqfu54xe7" path="res://original data/images/tux/walk1.png" id="12_tj4tg"]
[ext_resource type="Texture2D" uid="uid://f6sy7wboy6td" path="res://original data/images/tux/walk2.png" id="13_wevax"]
[ext_resource type="Texture2D" uid="uid://nduj5djmkad7" path="res://original data/images/tux/walk3.png" id="14_8sqkf"]
[ext_resource type="Script" uid="uid://cqo3yt8ao4laj" path="res://scenes/game/fish_tux.gd" id="16_5wky4"]
[ext_resource type="AudioStream" uid="uid://c8017fjw3ntl0" path="res://assets/audio/music/game/fish_cascade/2-27. Pursuit - A Great Turnabout.mp3" id="16_wevax"]
[ext_resource type="AudioStream" uid="uid://ckr4pf3etle0p" path="res://assets/audio/sfx/SYS_cancel.ogg" id="17_me7rb"]
[ext_resource type="PackedScene" uid="uid://dm6jp4gjboooc" path="res://scenes/menus/pause/pause.tscn" id="18_5wky4"]
[ext_resource type="AudioStream" uid="uid://podscahsf0d4" path="res://assets/audio/sfx/MenuAccept.wav" id="19_5wky4"]
[sub_resource type="SpriteFrames" id="SpriteFrames_5wky4"]
animations = [{
@@ -53,9 +56,6 @@ animations = [{
}, {
"duration": 1.0,
"texture": ExtResource("9_8sqkf")
}, {
"duration": 1.0,
"texture": ExtResource("10_me7rb")
}],
"loop": true,
"name": &"stand",
@@ -79,6 +79,9 @@ animations = [{
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5wky4"]
size = Vector2(75, 115)
[node name="FishCascade" type="Node2D" unique_id=82120739]
script = ExtResource("1_tj4tg")
@@ -105,13 +108,41 @@ texture = ExtResource("1_lx3ow")
expand_mode = 1
metadata/_edit_use_anchors_ = true
[node name="FishTux" type="AnimatedSprite2D" parent="." unique_id=1877342570]
position = Vector2(650, 660)
sprite_frames = SubResource("SpriteFrames_5wky4")
animation = &"stand"
frame_progress = 0.36790088
[node name="BackgroundMusic" type="AudioStreamPlayer2D" parent="." unique_id=414011462]
stream = ExtResource("16_wevax")
volume_db = -15.0
autoplay = true
[node name="Back" type="AudioStreamPlayer2D" parent="." unique_id=720872467]
stream = ExtResource("17_me7rb")
[node name="OnTop" type="CanvasLayer" parent="." unique_id=793935371]
[node name="Pause" parent="OnTop" unique_id=1227462733 instance=ExtResource("18_5wky4")]
visible = false
[node name="Fade" type="ColorRect" parent="OnTop" unique_id=1781533862]
visible = false
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
color = Color(0, 0, 0, 1)
[node name="Tux" type="CharacterBody2D" parent="." unique_id=398386293]
position = Vector2(960, 1019)
script = ExtResource("16_5wky4")
[node name="FishTux" type="AnimatedSprite2D" parent="Tux" unique_id=1877342570]
sprite_frames = SubResource("SpriteFrames_5wky4")
animation = &"gulp"
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tux" unique_id=442093053]
position = Vector2(-2.5, 1.5)
shape = SubResource("RectangleShape2D_5wky4")
[node name="ButtonPress" type="AudioStreamPlayer2D" parent="." unique_id=1808956587]
stream = ExtResource("19_5wky4")
volume_db = -10.0

View File

@@ -1,16 +1,37 @@
extends AnimatedSprite2D
extends CharacterBody2D
var speed = 10
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
play('stand')
$FishTux.play('stand')
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _process(delta: float):
var velocity = Vector2.ZERO
var speed = 301
velocity.x += 0
if velocity.x > 0:
velocity = velocity.normalized() * speed
if speed > 300:
$FishTux.play('run')
$FishTux.scale.x = 1
else:
$FishTux.play('walk')
$FishTux.scale.x = 1
elif velocity.x < 0:
velocity = velocity.normalized() * speed
if speed > 300:
$FishTux.play('run')
$FishTux.scale.x = -1
else:
$FishTux.play('walk')
$FishTux.scale.x = -1
else:
$FishTux.play('stand')
position += velocity * delta
position = position.clamp(Vector2.ZERO, get_viewport_rect().size)
func movetofish(loc):
Vector2(loc, 660)

26
scenes/game/restart.gd Normal file
View File

@@ -0,0 +1,26 @@
extends Button
var button_sound
var fade
func _ready() -> void:
button_sound = get_tree().current_scene.get_node("ButtonPress")
fade = get_tree().current_scene.get_node("OnTop").get_node("Fade")
func _on_pressed() -> void:
var tween := create_tween()
tween.parallel().tween_property(fade, "modulate:a", 1, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
button_sound.play()
await button_sound.finished
if get_tree().current_scene.name == "CometZap":
var next_scene = load("res://scenes/game/comet_zap.tscn").instantiate()
next_scene.word_set = get_tree().current_scene.word_set
get_tree().change_scene_to_node(next_scene)
elif get_tree().current_scene.name == "FishCascade":
var next_scene = load("res://scenes/game/fish_cascade.tscn").instantiate()
next_scene.word_set = get_tree().current_scene.word_set
get_tree().change_scene_to_node(next_scene)
else:
var next_scene = load("res://scenes/menus/select_mode/select_mode.tscn").instantiate()
get_tree().change_scene_to_node(next_scene)

View File

@@ -0,0 +1 @@
uid://or8mcd735o0r

View File

@@ -27,6 +27,13 @@ func _on_back_pressed() -> void:
func _on_options_pressed() -> void:
pass
func _on_select_exit_pressed() -> void:
var tween := create_tween()
tween.parallel().tween_property(fade, "modulate:a", 1, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
button_sound.play()
await button_sound.finished
get_tree().change_scene_to_file("res://scenes/menus/select_mode/select_mode.tscn")
func _on_exit_pressed() -> void:
var tween := create_tween()
tween.parallel().tween_property(fade, "modulate:a", 1, 1).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)

View File

@@ -1,7 +1,10 @@
[gd_scene format=3 uid="uid://dm6jp4gjboooc"]
[ext_resource type="Script" uid="uid://15e0tr7en3iq" path="res://scenes/menus/pause/pause.gd" id="1_8lsyj"]
[ext_resource type="Theme" uid="uid://b34g4whlitecf" path="res://assets/visual/sprites/tuxtheme.tres" id="2_0d44p"]
[ext_resource type="Script" uid="uid://or8mcd735o0r" path="res://scenes/game/restart.gd" id="2_miayh"]
[ext_resource type="AudioStream" uid="uid://podscahsf0d4" path="res://assets/audio/sfx/MenuAccept.wav" id="2_y88h8"]
[ext_resource type="Texture2D" uid="uid://dew71sa7dwdnc" path="res://textures/tux typing +.png" id="4_cy42q"]
[node name="Pause" type="Control" unique_id=1227462733]
layout_mode = 3
@@ -34,6 +37,7 @@ offset_right = 267.0
offset_bottom = 162.5
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("2_0d44p")
alignment = 1
vertical = true
@@ -43,12 +47,25 @@ size_flags_vertical = 3
theme_override_font_sizes/font_size = 32
text = "Resume"
[node name="Restart" type="Button" parent="BoxContainer" unique_id=1217720724]
layout_mode = 2
size_flags_vertical = 3
theme_override_font_sizes/font_size = 32
text = "Restart
"
script = ExtResource("2_miayh")
[node name="Options" type="Button" parent="BoxContainer" unique_id=1573468039]
layout_mode = 2
size_flags_vertical = 3
theme_override_font_sizes/font_size = 32
text = "Options"
[node name="SelectExit" type="Button" parent="BoxContainer" unique_id=1817893995]
layout_mode = 2
theme_override_font_sizes/font_size = 32
text = "Select Mode"
[node name="Exit" type="Button" parent="BoxContainer" unique_id=870296717]
layout_mode = 2
size_flags_vertical = 3
@@ -60,6 +77,22 @@ text = "Back To Title
stream = ExtResource("2_y88h8")
volume_db = -10.0
[node name="TextureRect" type="TextureRect" parent="." unique_id=855388024]
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_left = -140.0
offset_top = -332.0
offset_right = 514.0
offset_bottom = 200.0
grow_vertical = 0
texture = ExtResource("4_cy42q")
expand_mode = 1
stretch_mode = 4
[connection signal="pressed" from="BoxContainer/Back" to="." method="_on_back_pressed"]
[connection signal="pressed" from="BoxContainer/Restart" to="BoxContainer/Restart" method="_on_pressed"]
[connection signal="pressed" from="BoxContainer/Options" to="." method="_on_options_pressed"]
[connection signal="pressed" from="BoxContainer/SelectExit" to="." method="_on_select_exit_pressed"]
[connection signal="pressed" from="BoxContainer/Exit" to="." method="_on_exit_pressed"]

View File

@@ -7,6 +7,7 @@ var main_buttons
var fade
var header
var word_select_button = preload("res://scenes/objects/ui/word_select_button.tscn")
var audio_phase = false
func check_text_files(path):
var dir = DirAccess.open(path)
@@ -28,6 +29,8 @@ func check_text_files(path):
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
$BackgroundMusic.play()
$BackgroundMusicAlt.play()
game_mode = null
header = self.get_node("Header")
fade = self.get_node("Fade")
@@ -41,7 +44,12 @@ func _ready() -> void:
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
if audio_phase == true:
$BackgroundMusic.volume_db = -80
$BackgroundMusicAlt.volume_db = -10
else:
$BackgroundMusic.volume_db = -10
$BackgroundMusicAlt.volume_db = -80
func open_word_menu():
pass
@@ -53,6 +61,7 @@ func _on_comet_pressed() -> void:
self.get_node("ButtonPress").play()
main_buttons.visible = false
word_select.visible = true
audio_phase = true
func _on_cascade_pressed() -> void:
header.text = "Select Word Set"
@@ -61,7 +70,13 @@ func _on_cascade_pressed() -> void:
self.get_node("ButtonPress").play()
main_buttons.visible = false
word_select.visible = true
audio_phase = true
func _on_lessons_pressed() -> void:
$Error.play()
func _on_options_pressed() -> void:
$Error.play()
func _on_quit_pressed() -> void:
$BackgroundMusic.stop()
@@ -81,4 +96,4 @@ func _input(event):
game_mode = null
main_buttons.visible = true
word_select.visible = false
audio_phase = false

View File

@@ -1,12 +1,21 @@
[gd_scene format=3 uid="uid://cb2i4ei3lihbh"]
[ext_resource type="Shader" uid="uid://b4yhwgv8l8djq" path="res://scroll.gdshader" id="1_3oan1"]
[ext_resource type="Shader" path="res://scroll.gdshader" id="1_3oan1"]
[ext_resource type="Script" uid="uid://buqy4h8s5nhg7" path="res://scenes/menus/select_mode/select_mode.gd" id="1_avhy0"]
[ext_resource type="Texture2D" uid="uid://dew71sa7dwdnc" path="res://textures/tux typing +.png" id="2_3oan1"]
[ext_resource type="AudioStream" uid="uid://df31l8x4fxwf0" path="res://assets/audio/music/menus/Mario Kart Wii Music - Menu (Medley) [fN2dJP0WLDQ].mp3" id="3_xhbdh"]
[ext_resource type="FontFile" uid="uid://ccfep6awodtxc" path="res://original data/fonts/Loma.ttf" id="4_1ct8e"]
[ext_resource type="Theme" uid="uid://b34g4whlitecf" path="res://assets/visual/sprites/tuxtheme.tres" id="4_m1gal"]
[ext_resource type="AudioStream" uid="uid://bgmdmkwn8cd8e" path="res://assets/audio/music/menus/MkWiiSetup.mp3" id="4_qgvwr"]
[ext_resource type="AudioStream" uid="uid://dqawqnbyqmgl5" path="res://assets/audio/music/menus/MkWiiSelect.mp3" id="5_1ct8e"]
[ext_resource type="AudioStream" uid="uid://podscahsf0d4" path="res://assets/audio/sfx/MenuAccept.wav" id="5_32ulc"]
[ext_resource type="Texture2D" uid="uid://cywnqyuv5e46g" path="res://original data/images/sprites/cascaded2.png" id="5_wwqku"]
[ext_resource type="AudioStream" uid="uid://cv5et4r5063yq" path="res://assets/audio/sfx/OuttaHere.wav" id="6_0p6fv"]
[ext_resource type="Texture2D" uid="uid://bj7vnbmyefb8l" path="res://original data/images/sprites/cometd.png" id="6_44cyq"]
[ext_resource type="Texture2D" uid="uid://bpagom3b6wj1k" path="res://original data/images/sprites/help0.png" id="7_li5ve"]
[ext_resource type="AudioStream" uid="uid://ckr4pf3etle0p" path="res://assets/audio/sfx/SYS_cancel.ogg" id="7_maffk"]
[ext_resource type="Texture2D" uid="uid://irf23qm74ik" path="res://original data/images/sprites/tux_config0.png" id="8_r0vow"]
[ext_resource type="Texture2D" uid="uid://bq1aas8t1ybbt" path="res://original data/images/sprites/quit0.png" id="9_x5i81"]
[ext_resource type="AudioStream" uid="uid://d4gn18sevuo2x" path="res://assets/audio/sfx/error.mp3" id="16_44cyq"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_aeitr"]
shader = ExtResource("1_3oan1")
@@ -16,7 +25,10 @@ shader_parameter/speed = 0.1
load_path = "res://.godot/imported/wp2812464.jpg-16426a98baf4dc04320bc61fb53f8deb.ctex"
[sub_resource type="LabelSettings" id="LabelSettings_maffk"]
font = ExtResource("4_1ct8e")
font_size = 120
outline_size = 10
outline_color = Color(0, 0, 0, 1)
[node name="Control" type="Control" unique_id=550682840]
layout_mode = 3
@@ -65,6 +77,9 @@ offset_right = 288.5
offset_bottom = 461.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("4_m1gal")
horizontal_scroll_mode = 0
scroll_hint_mode = 1
[node name="WordSelect" type="BoxContainer" parent="WordSelectScroll" unique_id=549402027]
visible = false
@@ -87,6 +102,7 @@ offset_right = 288.5
offset_bottom = 222.5
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("4_m1gal")
vertical = true
[node name="Cascade" type="Button" parent="MainButtons" unique_id=1019308409]
@@ -95,6 +111,7 @@ size_flags_vertical = 3
theme_override_font_sizes/font_size = 50
text = "Fish Cascade
"
icon = ExtResource("5_wwqku")
expand_icon = true
[node name="Comet" type="Button" parent="MainButtons" unique_id=1352982543]
@@ -103,6 +120,7 @@ size_flags_vertical = 3
theme_override_font_sizes/font_size = 50
text = "Comet Zap
"
icon = ExtResource("6_44cyq")
expand_icon = true
[node name="Lessons" type="Button" parent="MainButtons" unique_id=1616574107]
@@ -111,6 +129,7 @@ size_flags_vertical = 3
theme_override_font_sizes/font_size = 50
text = "Lessons
"
icon = ExtResource("7_li5ve")
expand_icon = true
[node name="Options" type="Button" parent="MainButtons" unique_id=249277019]
@@ -118,6 +137,7 @@ layout_mode = 2
size_flags_vertical = 3
theme_override_font_sizes/font_size = 50
text = "Options"
icon = ExtResource("8_r0vow")
expand_icon = true
[node name="Quit" type="Button" parent="MainButtons" unique_id=1080429911]
@@ -126,6 +146,7 @@ size_flags_vertical = 3
theme_override_font_sizes/font_size = 50
text = "Quit
"
icon = ExtResource("9_x5i81")
expand_icon = true
[node name="Header" type="Label" parent="." unique_id=1583137254]
@@ -145,9 +166,13 @@ text = "Select Mode"
label_settings = SubResource("LabelSettings_maffk")
[node name="BackgroundMusic" type="AudioStreamPlayer2D" parent="." unique_id=1780401057]
stream = ExtResource("3_xhbdh")
stream = ExtResource("4_qgvwr")
volume_db = -10.0
parameters/looping = true
[node name="BackgroundMusicAlt" type="AudioStreamPlayer2D" parent="." unique_id=2020130944]
stream = ExtResource("5_1ct8e")
volume_db = -10.0
autoplay = true
parameters/looping = true
[node name="ButtonPress" type="AudioStreamPlayer2D" parent="." unique_id=1605257004]
@@ -160,6 +185,10 @@ stream = ExtResource("6_0p6fv")
[node name="Back" type="AudioStreamPlayer2D" parent="." unique_id=732973693]
stream = ExtResource("7_maffk")
[node name="Error" type="AudioStreamPlayer2D" parent="." unique_id=1125555694]
stream = ExtResource("16_44cyq")
volume_db = -5.0
[node name="Fade" type="ColorRect" parent="." unique_id=1920157134]
visible = false
layout_mode = 1
@@ -173,4 +202,6 @@ color = Color(0, 0, 0, 1)
[connection signal="pressed" from="MainButtons/Cascade" to="." method="_on_cascade_pressed"]
[connection signal="pressed" from="MainButtons/Comet" to="." method="_on_comet_pressed"]
[connection signal="pressed" from="MainButtons/Lessons" to="." method="_on_lessons_pressed"]
[connection signal="pressed" from="MainButtons/Options" to="." method="_on_options_pressed"]
[connection signal="pressed" from="MainButtons/Quit" to="." method="_on_quit_pressed"]

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@@ -16,7 +16,4 @@ func _process(delta: float) -> void:
self.position.y += speed*delta
if self.position.y >= get_viewport_rect().size.y:
scene.health -= damage
scene.miss_count += 1.0
scene.comets.erase(self)
self.queue_free()
scene.miss(self)

View File

@@ -21,7 +21,7 @@ animations = [{
}],
"loop": true,
"name": &"comet",
"speed": 5.0
"speed": 10.0
}, {
"frames": [{
"duration": 1.0,
@@ -32,7 +32,7 @@ animations = [{
}],
"loop": false,
"name": &"cometbreak",
"speed": 10.0
"speed": 20.0
}]
[sub_resource type="LabelSettings" id="LabelSettings_3d2ho"]
@@ -44,10 +44,10 @@ outline_color = Color(0.9529412, 0.16078432, 1, 1)
script = ExtResource("1_0gpin")
[node name="Sprite" type="AnimatedSprite2D" parent="." unique_id=1849187873]
self_modulate = Color(1, 1, 1, 0)
position = Vector2(0, -1)
sprite_frames = SubResource("SpriteFrames_ggplc")
animation = &"comet"
autoplay = "comet"
[node name="Label" type="Label" parent="Sprite" unique_id=494320078]
anchors_preset = 15

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@@ -2,13 +2,18 @@ extends Node2D
var speed = 100
var scene
var active = true
var self_active = true
func _ready() -> void:
scene = self.get_parent()
func _process(delta: float) -> void:
self.position.y += speed*delta
active = scene.active
if self.position.y >= 720:
scene.fishs.erase(self)
self.queue_free()
if active and self_active:
self.position.y += speed*delta
if self.position.y >= get_viewport_rect().size.y:
scene.fishs.erase(self)
self.queue_free()

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@@ -45,6 +45,7 @@ script = ExtResource("1_dy21x")
[node name="Sprite" type="AnimatedSprite2D" parent="." unique_id=71448930]
sprite_frames = SubResource("SpriteFrames_10y2t")
animation = &"fish"
autoplay = "fish"
[node name="Label" type="Label" parent="Sprite" unique_id=1746822548]
anchors_preset = 15

View File

@@ -0,0 +1,60 @@
[gd_scene format=3 uid="uid://b6xc0bu0slgue"]
[ext_resource type="Script" uid="uid://c0mf5vliqjiou" path="res://scenes/objects/game/fish.gd" id="1_dy21x"]
[ext_resource type="Texture2D" uid="uid://bpmmklm87rhys" path="res://original data/images/fishy0.png" id="1_foolk"]
[ext_resource type="Texture2D" uid="uid://bgjxv801vvsw2" path="res://original data/images/fishy1.png" id="2_dy21x"]
[ext_resource type="Texture2D" uid="uid://b4wc4ngjdq0es" path="res://original data/images/fishy2.png" id="3_qijva"]
[ext_resource type="Texture2D" uid="uid://ba8uy4eamf0qc" path="res://original data/images/fishy3.png" id="4_2qncy"]
[ext_resource type="Texture2D" uid="uid://n6yqudl5bdtc" path="res://original data/images/fishy-.png" id="5_u8vaa"]
[ext_resource type="Texture2D" uid="uid://dn63xjbx8yqac" path="res://original data/images/splat0.png" id="7_qijva"]
[sub_resource type="SpriteFrames" id="SpriteFrames_10y2t"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("1_foolk")
}, {
"duration": 1.0,
"texture": ExtResource("2_dy21x")
}, {
"duration": 1.0,
"texture": ExtResource("3_qijva")
}, {
"duration": 1.0,
"texture": ExtResource("4_2qncy")
}, {
"duration": 1.0,
"texture": ExtResource("5_u8vaa")
}],
"loop": true,
"name": &"fish",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("7_qijva")
}],
"loop": true,
"name": &"splat",
"speed": 5.0
}]
[node name="Fish" type="Node2D" unique_id=1446966186]
script = ExtResource("1_dy21x")
[node name="Sprite" type="AnimatedSprite2D" parent="." unique_id=71448930]
sprite_frames = SubResource("SpriteFrames_10y2t")
animation = &"fish"
autoplay = "fish"
[node name="Label" type="Label" parent="Sprite" unique_id=1746822548]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -12.0
offset_top = -46.0
offset_right = -22.0
grow_horizontal = 2
grow_vertical = 2
horizontal_alignment = 1
vertical_alignment = 1